Merge branch 'master' into ruleset-configs

This commit is contained in:
Dean Herbert
2018-06-12 13:13:18 +09:00
committed by GitHub
45 changed files with 1071 additions and 796 deletions

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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile.Sections.Ranks;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
@ -26,7 +26,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private readonly Box background;
public DrawableScore(int index, OnlineScore score)
public DrawableScore(int index, APIScore score)
{
ScoreModsContainer modsContainer;

View File

@ -11,7 +11,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile.Sections.Ranks;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
@ -42,8 +42,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private readonly InfoColumn statistics;
private readonly ScoreModsContainer modsContainer;
private OnlineScore score;
public OnlineScore Score
private APIScore score;
public APIScore Score
{
get { return score; }
set

View File

@ -11,6 +11,7 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.BeatmapSet.Scores
{
@ -28,10 +29,10 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
set => loadingAnimation.FadeTo(value ? 1 : 0, fade_duration);
}
private IEnumerable<OnlineScore> scores;
private IEnumerable<APIScore> scores;
private BeatmapInfo beatmap;
public IEnumerable<OnlineScore> Scores
public IEnumerable<APIScore> Scores
{
get { return scores; }
set

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@ -8,6 +8,7 @@ using osu.Game.Online.API.Requests;
using osu.Game.Users;
using System;
using System.Linq;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.Profile.Sections.Ranks
{
@ -49,7 +50,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
MissingText.Hide();
foreach (OnlineScore score in scores)
foreach (APIScore score in scores)
{
DrawableProfileScore drawableScore;

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@ -8,6 +8,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Screens.Select.Leaderboards;
@ -17,11 +18,11 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
{
private APIAccess api;
private readonly RecentActivity activity;
private readonly APIRecentActivity activity;
private LinkFlowContainer content;
public DrawableRecentActivity(RecentActivity activity)
public DrawableRecentActivity(APIRecentActivity activity)
{
this.activity = activity;
}

View File

@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Users;
using System.Linq;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.Profile.Sections.Recent
{
@ -36,7 +37,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
MissingText.Hide();
foreach (RecentActivity activity in activities)
foreach (APIRecentActivity activity in activities)
{
ItemsContainer.Add(new DrawableRecentActivity(activity));
}

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
@ -38,6 +39,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
LabelText = "Always show key overlay",
Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)
},
new SettingsEnumDropdown<ScoringMode>
{
LabelText = "Score display mode",
Bindable = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode)
}
};
}
}