From ae2b5a0806c3b0cad6dba614f1273d9d121cf0f6 Mon Sep 17 00:00:00 2001 From: Christine Chen Date: Sat, 8 May 2021 22:42:14 -0400 Subject: [PATCH] Actually test that player was exited --- osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs index 70b1d3ef85..0ac8e01482 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs @@ -140,7 +140,7 @@ namespace osu.Game.Tests.Visual.Gameplay AddStep("disable storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, false)); AddUntilStep("completion set by processor", () => Player.ScoreProcessor.HasCompleted.Value); AddStep("exit via pause", () => Player.ExitViaPause()); - AddAssert("score not shown", () => !Player.IsScoreShown); + AddAssert("player exited", () => Stack.CurrentScreen == null); } protected override bool AllowFail => true;