Don't play logo select sample when actions are playing their own

This commit is contained in:
Dean Herbert
2017-11-25 23:29:08 +09:00
parent 07d6a70028
commit ae48b85827
3 changed files with 17 additions and 9 deletions

View File

@ -180,19 +180,21 @@ namespace osu.Game.Screens.Menu
State = MenuState.TopLevel;
}
private void onOsuLogo()
private bool onOsuLogo()
{
switch (state)
{
default:
return true;
case MenuState.Initial:
State = MenuState.TopLevel;
return;
return true;
case MenuState.TopLevel:
buttonsTopLevel.First().TriggerOnClick();
return;
return false;
case MenuState.Play:
buttonsPlay.First().TriggerOnClick();
return;
return false;
}
}