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https://github.com/osukey/osukey.git
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Implement ProfileSubsection
This commit is contained in:
parent
01f28a35c3
commit
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@ -11,12 +11,12 @@ using osu.Framework.Allocation;
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namespace osu.Game.Tests.Visual.UserInterface
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namespace osu.Game.Tests.Visual.UserInterface
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{
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{
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public class TestScenePaginatedContainerHeader : OsuTestScene
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public class TestSceneProfileSubsectionHeader : OsuTestScene
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{
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{
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[Cached]
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
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private PaginatedContainerHeader header;
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private ProfileSubsectionHeader header;
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[Test]
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[Test]
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public void TestHiddenCounter()
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public void TestHiddenCounter()
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@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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private void createHeader(string text, CounterVisibilityState state, int initialValue = 0)
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private void createHeader(string text, CounterVisibilityState state, int initialValue = 0)
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{
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{
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Clear();
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Clear();
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Add(header = new PaginatedContainerHeader(text, state)
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Add(header = new ProfileSubsectionHeader(text, state)
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -6,10 +6,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Rulesets;
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using osu.Game.Users;
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using osu.Game.Users;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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@ -18,7 +15,7 @@ using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Profile.Sections
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namespace osu.Game.Overlays.Profile.Sections
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{
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{
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public abstract class PaginatedContainer<TModel> : FillFlowContainer
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public abstract class PaginatedContainer<TModel> : ProfileSubsection
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{
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{
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[Resolved]
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[Resolved]
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private IAPIProvider api { get; set; }
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private IAPIProvider api { get; set; }
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@ -26,42 +23,25 @@ namespace osu.Game.Overlays.Profile.Sections
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protected int VisiblePages;
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protected int VisiblePages;
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protected int ItemsPerPage;
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protected int ItemsPerPage;
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protected readonly Bindable<User> User = new Bindable<User>();
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protected FillFlowContainer ItemsContainer;
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protected FillFlowContainer ItemsContainer;
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protected RulesetStore Rulesets;
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private APIRequest<List<TModel>> retrievalRequest;
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private APIRequest<List<TModel>> retrievalRequest;
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private CancellationTokenSource loadCancellation;
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private CancellationTokenSource loadCancellation;
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private readonly string missingText;
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private ShowMoreButton moreButton;
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private ShowMoreButton moreButton;
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private OsuSpriteText missing;
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private PaginatedContainerHeader header;
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private readonly string headerText;
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private readonly CounterVisibilityState counterVisibilityState;
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protected PaginatedContainer(Bindable<User> user, string headerText = "", string missingText = "", CounterVisibilityState counterVisibilityState = CounterVisibilityState.AlwaysHidden)
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protected PaginatedContainer(Bindable<User> user, string headerText = "", string missingText = "", CounterVisibilityState counterVisibilityState = CounterVisibilityState.AlwaysHidden)
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: base(user, headerText, missingText, counterVisibilityState)
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{
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{
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this.headerText = headerText;
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this.missingText = missingText;
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this.counterVisibilityState = counterVisibilityState;
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User.BindTo(user);
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}
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}
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[BackgroundDependencyLoader]
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protected override Drawable CreateContent() => new FillFlowContainer
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private void load(RulesetStore rulesets)
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical;
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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header = new PaginatedContainerHeader(headerText, counterVisibilityState)
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{
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Alpha = string.IsNullOrEmpty(headerText) ? 0 : 1
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},
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ItemsContainer = new FillFlowContainer
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ItemsContainer = new FillFlowContainer
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{
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{
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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@ -76,21 +56,10 @@ namespace osu.Game.Overlays.Profile.Sections
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Margin = new MarginPadding { Top = 10 },
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Margin = new MarginPadding { Top = 10 },
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Action = showMore,
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Action = showMore,
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},
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},
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missing = new OsuSpriteText
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}
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{
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};
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Font = OsuFont.GetFont(size: 15),
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Text = missingText,
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Alpha = 0,
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},
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};
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Rulesets = rulesets;
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protected override void OnUserChanged(ValueChangedEvent<User> e)
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User.ValueChanged += onUserChanged;
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User.TriggerChange();
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}
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private void onUserChanged(ValueChangedEvent<User> e)
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{
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{
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loadCancellation?.Cancel();
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loadCancellation?.Cancel();
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retrievalRequest?.Cancel();
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retrievalRequest?.Cancel();
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@ -124,15 +93,15 @@ namespace osu.Game.Overlays.Profile.Sections
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moreButton.Hide();
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moreButton.Hide();
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moreButton.IsLoading = false;
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moreButton.IsLoading = false;
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if (!string.IsNullOrEmpty(missing.Text))
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if (!string.IsNullOrEmpty(Missing.Text))
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missing.Show();
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Missing.Show();
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return;
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return;
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}
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}
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LoadComponentsAsync(items.Select(CreateDrawableItem).Where(d => d != null), drawables =>
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LoadComponentsAsync(items.Select(CreateDrawableItem).Where(d => d != null), drawables =>
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{
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{
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missing.Hide();
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Missing.Hide();
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moreButton.FadeTo(items.Count == ItemsPerPage ? 1 : 0);
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moreButton.FadeTo(items.Count == ItemsPerPage ? 1 : 0);
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moreButton.IsLoading = false;
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moreButton.IsLoading = false;
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@ -142,8 +111,6 @@ namespace osu.Game.Overlays.Profile.Sections
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protected virtual int GetCount(User user) => 0;
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protected virtual int GetCount(User user) => 0;
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protected void SetCount(int value) => header.Current.Value = value;
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protected virtual void OnItemsReceived(List<TModel> items)
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protected virtual void OnItemsReceived(List<TModel> items)
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{
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{
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}
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}
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78
osu.Game/Overlays/Profile/Sections/ProfileSubsection.cs
Normal file
78
osu.Game/Overlays/Profile/Sections/ProfileSubsection.cs
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@ -0,0 +1,78 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets;
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using osu.Game.Users;
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using JetBrains.Annotations;
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namespace osu.Game.Overlays.Profile.Sections
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{
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public abstract class ProfileSubsection : FillFlowContainer
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{
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protected readonly Bindable<User> User = new Bindable<User>();
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protected RulesetStore Rulesets { get; private set; }
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protected OsuSpriteText Missing { get; private set; }
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private readonly string headerText;
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private readonly string missingText;
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private readonly CounterVisibilityState counterVisibilityState;
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private ProfileSubsectionHeader header;
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protected ProfileSubsection(Bindable<User> user, string headerText = "", string missingText = "", CounterVisibilityState counterVisibilityState = CounterVisibilityState.AlwaysHidden)
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{
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this.headerText = headerText;
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this.missingText = missingText;
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this.counterVisibilityState = counterVisibilityState;
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User.BindTo(user);
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}
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[BackgroundDependencyLoader]
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private void load(RulesetStore rulesets)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Direction = FillDirection.Vertical;
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Children = new Drawable[]
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{
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header = new ProfileSubsectionHeader(headerText, counterVisibilityState)
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{
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Alpha = string.IsNullOrEmpty(headerText) ? 0 : 1
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},
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CreateContent(),
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Missing = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 15),
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Text = missingText,
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Alpha = 0,
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},
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};
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Rulesets = rulesets;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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User.BindValueChanged(OnUserChanged, true);
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}
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[NotNull]
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protected abstract Drawable CreateContent();
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protected virtual void OnUserChanged(ValueChangedEvent<User> e)
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{
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}
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protected void SetCount(int value) => header.Current.Value = value;
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}
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}
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@ -14,7 +14,7 @@ using osu.Game.Graphics;
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namespace osu.Game.Overlays.Profile.Sections
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namespace osu.Game.Overlays.Profile.Sections
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{
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{
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public class PaginatedContainerHeader : CompositeDrawable, IHasCurrentValue<int>
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public class ProfileSubsectionHeader : CompositeDrawable, IHasCurrentValue<int>
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{
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{
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private readonly BindableWithCurrent<int> current = new BindableWithCurrent<int>();
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private readonly BindableWithCurrent<int> current = new BindableWithCurrent<int>();
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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Profile.Sections
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private CounterPill counterPill;
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private CounterPill counterPill;
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public PaginatedContainerHeader(string text, CounterVisibilityState counterState)
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public ProfileSubsectionHeader(string text, CounterVisibilityState counterState)
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{
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{
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this.text = text;
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this.text = text;
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this.counterState = counterState;
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this.counterState = counterState;
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