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Merge pull request #9695 from bdach/hit-lighting-pooling
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@ -4,24 +4,66 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Testing;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.Tests
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namespace osu.Game.Rulesets.Osu.Tests
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{
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{
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public class TestSceneDrawableJudgement : OsuSkinnableTestScene
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public class TestSceneDrawableJudgement : OsuSkinnableTestScene
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{
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{
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[Resolved]
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private OsuConfigManager config { get; set; }
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private readonly List<DrawablePool<TestDrawableOsuJudgement>> pools;
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public TestSceneDrawableJudgement()
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public TestSceneDrawableJudgement()
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{
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{
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var pools = new List<DrawablePool<DrawableOsuJudgement>>();
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pools = new List<DrawablePool<TestDrawableOsuJudgement>>();
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foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
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foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
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showResult(result);
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}
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[Test]
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public void TestHitLightingDisabled()
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{
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AddStep("hit lighting disabled", () => config.Set(OsuSetting.HitLighting, false));
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showResult(HitResult.Great);
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AddUntilStep("judgements shown", () => this.ChildrenOfType<TestDrawableOsuJudgement>().Any());
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AddAssert("judgement body immediately visible",
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() => this.ChildrenOfType<TestDrawableOsuJudgement>().All(judgement => judgement.JudgementBody.Alpha == 1));
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AddAssert("hit lighting hidden",
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() => this.ChildrenOfType<TestDrawableOsuJudgement>().All(judgement => judgement.Lighting.Alpha == 0));
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}
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[Test]
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public void TestHitLightingEnabled()
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{
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AddStep("hit lighting enabled", () => config.Set(OsuSetting.HitLighting, true));
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showResult(HitResult.Great);
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AddUntilStep("judgements shown", () => this.ChildrenOfType<TestDrawableOsuJudgement>().Any());
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AddAssert("judgement body not immediately visible",
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() => this.ChildrenOfType<TestDrawableOsuJudgement>().All(judgement => judgement.JudgementBody.Alpha > 0 && judgement.JudgementBody.Alpha < 1));
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AddAssert("hit lighting shown",
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() => this.ChildrenOfType<TestDrawableOsuJudgement>().All(judgement => judgement.Lighting.Alpha > 0));
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}
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private void showResult(HitResult result)
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{
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{
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AddStep("Show " + result.GetDescription(), () =>
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AddStep("Show " + result.GetDescription(), () =>
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{
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{
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@ -29,10 +71,10 @@ namespace osu.Game.Rulesets.Osu.Tests
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SetContents(() =>
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SetContents(() =>
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{
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{
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DrawablePool<DrawableOsuJudgement> pool;
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DrawablePool<TestDrawableOsuJudgement> pool;
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if (poolIndex >= pools.Count)
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if (poolIndex >= pools.Count)
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pools.Add(pool = new DrawablePool<DrawableOsuJudgement>(1));
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pools.Add(pool = new DrawablePool<TestDrawableOsuJudgement>(1));
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else
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else
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{
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{
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pool = pools[poolIndex];
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pool = pools[poolIndex];
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@ -60,6 +102,11 @@ namespace osu.Game.Rulesets.Osu.Tests
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});
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});
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});
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});
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}
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}
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private class TestDrawableOsuJudgement : DrawableOsuJudgement
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{
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public new SkinnableSprite Lighting => base.Lighting;
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public new Container JudgementBody => base.JudgementBody;
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}
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}
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}
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}
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}
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}
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@ -16,9 +16,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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{
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public class DrawableOsuJudgement : DrawableJudgement
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public class DrawableOsuJudgement : DrawableJudgement
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{
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{
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private SkinnableSprite lighting;
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protected SkinnableSprite Lighting;
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private Bindable<Color4> lightingColour;
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private Bindable<Color4> lightingColour;
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[Resolved]
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private OsuConfigManager config { get; set; }
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public DrawableOsuJudgement(JudgementResult result, DrawableHitObject judgedObject)
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public DrawableOsuJudgement(JudgementResult result, DrawableHitObject judgedObject)
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: base(result, judgedObject)
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: base(result, judgedObject)
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{
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{
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@ -29,19 +33,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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private void load()
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{
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{
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if (config.Get<bool>(OsuSetting.HitLighting))
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AddInternal(Lighting = new SkinnableSprite("lighting")
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{
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AddInternal(lighting = new SkinnableSprite("lighting")
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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Blending = BlendingParameters.Additive,
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Depth = float.MaxValue
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Depth = float.MaxValue,
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Alpha = 0
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});
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});
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}
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}
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}
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public override void Apply(JudgementResult result, DrawableHitObject judgedObject)
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public override void Apply(JudgementResult result, DrawableHitObject judgedObject)
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{
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{
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@ -60,33 +62,39 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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lightingColour?.UnbindAll();
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lightingColour?.UnbindAll();
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if (lighting != null)
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Lighting.ResetAnimation();
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{
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lighting.ResetAnimation();
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if (JudgedObject != null)
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if (JudgedObject != null)
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{
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{
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lightingColour = JudgedObject.AccentColour.GetBoundCopy();
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lightingColour = JudgedObject.AccentColour.GetBoundCopy();
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lightingColour.BindValueChanged(colour => lighting.Colour = Result.Type == HitResult.Miss ? Color4.Transparent : colour.NewValue, true);
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lightingColour.BindValueChanged(colour => Lighting.Colour = Result.Type == HitResult.Miss ? Color4.Transparent : colour.NewValue, true);
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}
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}
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else
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else
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{
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{
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lighting.Colour = Color4.White;
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Lighting.Colour = Color4.White;
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}
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}
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}
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}
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}
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protected override double FadeOutDelay => lighting == null ? base.FadeOutDelay : 1400;
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private double fadeOutDelay;
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protected override double FadeOutDelay => fadeOutDelay;
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protected override void ApplyHitAnimations()
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protected override void ApplyHitAnimations()
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{
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{
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if (lighting != null)
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bool hitLightingEnabled = config.Get<bool>(OsuSetting.HitLighting);
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if (hitLightingEnabled)
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{
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{
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JudgementBody.FadeIn().Delay(FadeInDuration).FadeOut(400);
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JudgementBody.FadeIn().Delay(FadeInDuration).FadeOut(400);
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lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
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Lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
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lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
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Lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
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}
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}
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else
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{
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JudgementBody.Alpha = 1;
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}
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fadeOutDelay = hitLightingEnabled ? 1400 : base.FadeOutDelay;
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JudgementText?.TransformSpacingTo(Vector2.Zero).Then().TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
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JudgementText?.TransformSpacingTo(Vector2.Zero).Then().TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
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base.ApplyHitAnimations();
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base.ApplyHitAnimations();
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@ -130,7 +130,11 @@ namespace osu.Game.Rulesets.Judgements
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if (type == currentDrawableType)
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if (type == currentDrawableType)
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return;
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return;
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InternalChild = JudgementBody = new Container
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// sub-classes might have added their own children that would be removed here if .InternalChild was used.
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if (JudgementBody != null)
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RemoveInternal(JudgementBody);
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AddInternal(JudgementBody = new Container
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -142,7 +146,7 @@ namespace osu.Game.Rulesets.Judgements
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Colour = colours.ForHitResult(type),
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Colour = colours.ForHitResult(type),
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Scale = new Vector2(0.85f, 1),
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Scale = new Vector2(0.85f, 1),
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}, confineMode: ConfineMode.NoScaling)
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}, confineMode: ConfineMode.NoScaling)
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};
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});
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currentDrawableType = type;
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currentDrawableType = type;
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}
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}
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