mirror of
https://github.com/osukey/osukey.git
synced 2025-08-06 16:13:57 +09:00
Use dummy channel to show selector and remove ChannelListSelector
Add dummy channel `DummySelectorChannel` which should be set as the current channel in the channel manager when the selector in the chat overlay should be shown. Refactors the `ChannelListItem` to not show mention pill and close button when the channel is the dummy selector channel. Ensure that the `ChannelList` selects the dummy channel on clicking the selector item. Removes `ChannelListSelector` as it is no longer needed. Removes the `setCurrent` parameter from `ChannelManager.JoinChannel` method as it is no longer needed.
This commit is contained in:
@ -118,35 +118,37 @@ namespace osu.Game.Tests.Visual.Online
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{
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{
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AddStep("Unread Selected", () =>
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AddStep("Unread Selected", () =>
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{
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{
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if (selected.Value != null)
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if (validItem)
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channelList.GetItem(selected.Value).Unread.Value = true;
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channelList.GetItem(selected.Value).Unread.Value = true;
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});
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});
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AddStep("Read Selected", () =>
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AddStep("Read Selected", () =>
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{
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{
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if (selected.Value != null)
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if (validItem)
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channelList.GetItem(selected.Value).Unread.Value = false;
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channelList.GetItem(selected.Value).Unread.Value = false;
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});
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});
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AddStep("Add Mention Selected", () =>
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AddStep("Add Mention Selected", () =>
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{
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{
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if (selected.Value != null)
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if (validItem)
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channelList.GetItem(selected.Value).Mentions.Value++;
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channelList.GetItem(selected.Value).Mentions.Value++;
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});
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});
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AddStep("Add 98 Mentions Selected", () =>
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AddStep("Add 98 Mentions Selected", () =>
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{
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{
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if (selected.Value != null)
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if (validItem)
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channelList.GetItem(selected.Value).Mentions.Value += 98;
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channelList.GetItem(selected.Value).Mentions.Value += 98;
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});
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});
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AddStep("Clear Mentions Selected", () =>
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AddStep("Clear Mentions Selected", () =>
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{
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{
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if (selected.Value != null)
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if (validItem)
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channelList.GetItem(selected.Value).Mentions.Value = 0;
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channelList.GetItem(selected.Value).Mentions.Value = 0;
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});
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});
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}
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}
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private bool validItem => selected.Value != null && !(selected.Value is DummySelectorChannel);
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private Channel createRandomPublicChannel()
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private Channel createRandomPublicChannel()
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{
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{
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int id = RNG.Next(0, 10000);
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int id = RNG.Next(0, 10000);
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@ -372,7 +372,7 @@ namespace osu.Game.Tests.Visual.Online
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AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
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AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
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AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
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AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
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AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
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AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
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AddStep("Click selector", () => clickDrawable(chatOverlay.ChildrenOfType<ChannelListSelector>().Single()));
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AddStep("Click selector", () => clickDrawable(channelSelectorButton));
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AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
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AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
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AddStep("Click listing", () => clickDrawable(chatOverlay.ChildrenOfType<ChannelListing>().Single()));
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AddStep("Click listing", () => clickDrawable(chatOverlay.ChildrenOfType<ChannelListing>().Single()));
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AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
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AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
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@ -407,6 +407,9 @@ namespace osu.Game.Tests.Visual.Online
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private ChatOverlayTopBar chatOverlayTopBar =>
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private ChatOverlayTopBar chatOverlayTopBar =>
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chatOverlay.ChildrenOfType<ChatOverlayTopBar>().Single();
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chatOverlay.ChildrenOfType<ChatOverlayTopBar>().Single();
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private ChannelListItem channelSelectorButton =>
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chatOverlay.ChildrenOfType<ChannelListItem>().Single(item => item.Channel is DummySelectorChannel);
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private void clickDrawable(Drawable d)
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private void clickDrawable(Drawable d)
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{
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{
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InputManager.MoveMouseTo(d);
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InputManager.MoveMouseTo(d);
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@ -14,6 +14,7 @@ using osu.Game.Input;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Chat.Tabs;
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using osu.Game.Overlays.Chat.Tabs;
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namespace osu.Game.Online.Chat
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namespace osu.Game.Online.Chat
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@ -133,7 +134,9 @@ namespace osu.Game.Online.Chat
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private void currentChannelChanged(ValueChangedEvent<Channel> e)
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private void currentChannelChanged(ValueChangedEvent<Channel> e)
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{
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{
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if (!(e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel))
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bool isSelectorChannel = e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel || e.NewValue is DummySelectorChannel;
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if (!isSelectorChannel)
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JoinChannel(e.NewValue);
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JoinChannel(e.NewValue);
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}
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}
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@ -194,7 +197,6 @@ namespace osu.Game.Online.Chat
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createNewPrivateMessageRequest.Failure += exception =>
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createNewPrivateMessageRequest.Failure += exception =>
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{
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{
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handlePostException(exception);
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target.ReplaceMessage(message, null);
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target.ReplaceMessage(message, null);
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dequeueAndRun();
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dequeueAndRun();
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};
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};
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@ -420,11 +422,10 @@ namespace osu.Game.Online.Chat
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/// Joins a channel if it has not already been joined. Must be called from the update thread.
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/// Joins a channel if it has not already been joined. Must be called from the update thread.
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/// </summary>
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/// </summary>
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/// <param name="channel">The channel to join.</param>
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/// <param name="channel">The channel to join.</param>
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/// <param name="setCurrent">Set the channel to join as the current channel if the current channel is null.</param>
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/// <returns>The joined channel. Note that this may not match the parameter channel as it is a backed object.</returns>
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/// <returns>The joined channel. Note that this may not match the parameter channel as it is a backed object.</returns>
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public Channel JoinChannel(Channel channel, bool setCurrent = true) => joinChannel(channel, true, setCurrent);
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public Channel JoinChannel(Channel channel) => joinChannel(channel, true);
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private Channel joinChannel(Channel channel, bool fetchInitialMessages = false, bool setCurrent = true)
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private Channel joinChannel(Channel channel, bool fetchInitialMessages = false)
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{
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{
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if (channel == null) return null;
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if (channel == null) return null;
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@ -440,7 +441,7 @@ namespace osu.Game.Online.Chat
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case ChannelType.Multiplayer:
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case ChannelType.Multiplayer:
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// join is implicit. happens when you join a multiplayer game.
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// join is implicit. happens when you join a multiplayer game.
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// this will probably change in the future.
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// this will probably change in the future.
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joinChannel(channel, fetchInitialMessages, setCurrent);
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joinChannel(channel, fetchInitialMessages);
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return channel;
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return channel;
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case ChannelType.PM:
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case ChannelType.PM:
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@ -461,7 +462,7 @@ namespace osu.Game.Online.Chat
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default:
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default:
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var req = new JoinChannelRequest(channel);
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var req = new JoinChannelRequest(channel);
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req.Success += () => joinChannel(channel, fetchInitialMessages, setCurrent);
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req.Success += () => joinChannel(channel, fetchInitialMessages);
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req.Failure += ex => LeaveChannel(channel);
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req.Failure += ex => LeaveChannel(channel);
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api.Queue(req);
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api.Queue(req);
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return channel;
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return channel;
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@ -473,8 +474,7 @@ namespace osu.Game.Online.Chat
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this.fetchInitialMessages(channel);
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this.fetchInitialMessages(channel);
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}
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}
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if (setCurrent)
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CurrentChannel.Value ??= channel;
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CurrentChannel.Value ??= channel;
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return channel;
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return channel;
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}
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}
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@ -18,13 +18,16 @@ namespace osu.Game.Overlays.Chat.ChannelList
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{
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{
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public class ChannelList : Container
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public class ChannelList : Container
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{
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{
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public Action<Channel?>? OnRequestSelect;
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public Action<Channel>? OnRequestSelect;
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public Action<Channel>? OnRequestLeave;
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public Action<Channel>? OnRequestLeave;
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private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
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private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
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private readonly DummySelectorChannel dummySelectorChannel = new DummySelectorChannel();
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private ChannelListItemFlow publicChannelFlow = null!;
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private ChannelListItemFlow publicChannelFlow = null!;
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private ChannelListItemFlow privateChannelFlow = null!;
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private ChannelListItemFlow privateChannelFlow = null!;
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private ChannelListItem selector = null!;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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private void load(OverlayColourProvider colourProvider)
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@ -50,16 +53,17 @@ namespace osu.Game.Overlays.Chat.ChannelList
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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publicChannelFlow = new ChannelListItemFlow("CHANNELS"),
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publicChannelFlow = new ChannelListItemFlow("CHANNELS"),
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new ChannelListSelector
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selector = new ChannelListItem(dummySelectorChannel)
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{
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{
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Margin = new MarginPadding { Bottom = 10 },
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Margin = new MarginPadding { Bottom = 10 },
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Action = () => OnRequestSelect?.Invoke(null),
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},
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},
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privateChannelFlow = new ChannelListItemFlow("DIRECT MESSAGES"),
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privateChannelFlow = new ChannelListItemFlow("DIRECT MESSAGES"),
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},
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},
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},
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},
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},
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},
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};
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};
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selector.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
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}
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}
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public void AddChannel(Channel channel)
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public void AddChannel(Channel channel)
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@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
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private Box hoverBox = null!;
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private Box hoverBox = null!;
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private Box selectBox = null!;
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private Box selectBox = null!;
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private OsuSpriteText text = null!;
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private OsuSpriteText text = null!;
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private ChannelListItemCloseButton close = null!;
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private Drawable close = null!;
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[Resolved]
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[Resolved]
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private Bindable<Channel> selectedChannel { get; set; } = null!;
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private Bindable<Channel> selectedChannel { get; set; } = null!;
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@ -97,20 +97,8 @@ namespace osu.Game.Overlays.Chat.ChannelList
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Truncate = true,
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Truncate = true,
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},
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},
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new ChannelListItemMentionPill
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createMentionPill(),
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{
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close = createCloseButton(),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Right = 3 },
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Mentions = { BindTarget = Mentions },
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},
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close = new ChannelListItemCloseButton
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Right = 3 },
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Action = () => OnRequestLeave?.Invoke(Channel),
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}
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}
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}
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},
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},
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},
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},
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@ -131,14 +119,20 @@ namespace osu.Game.Overlays.Chat.ChannelList
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protected override bool OnHover(HoverEvent e)
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protected override bool OnHover(HoverEvent e)
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{
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{
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hoverBox.FadeIn(300, Easing.OutQuint);
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hoverBox.FadeIn(300, Easing.OutQuint);
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close.FadeIn(300, Easing.OutQuint);
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if (!isSelector)
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close.FadeIn(300, Easing.OutQuint);
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return base.OnHover(e);
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return base.OnHover(e);
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}
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}
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protected override void OnHoverLost(HoverLostEvent e)
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protected override void OnHoverLost(HoverLostEvent e)
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{
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{
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hoverBox.FadeOut(200, Easing.OutQuint);
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hoverBox.FadeOut(200, Easing.OutQuint);
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close.FadeOut(200, Easing.OutQuint);
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if (!isSelector)
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close.FadeOut(200, Easing.OutQuint);
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base.OnHoverLost(e);
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base.OnHoverLost(e);
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}
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}
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@ -158,9 +152,37 @@ namespace osu.Game.Overlays.Chat.ChannelList
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};
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};
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}
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}
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private Drawable createMentionPill()
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{
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if (isSelector)
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return Drawable.Empty();
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return new ChannelListItemMentionPill
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Right = 3 },
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Mentions = { BindTarget = Mentions },
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};
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}
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private Drawable createCloseButton()
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{
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if (isSelector)
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return Drawable.Empty();
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return new ChannelListItemCloseButton
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Right = 3 },
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Action = () => OnRequestLeave?.Invoke(Channel),
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};
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}
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private void updateState()
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private void updateState()
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{
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{
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bool selected = selectedChannel.Value == Channel;
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bool selected = selectedChannel.Value == Channel || (isSelector && selectedChannel.Value == null);
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if (selected)
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if (selected)
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selectBox.FadeIn(300, Easing.OutQuint);
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selectBox.FadeIn(300, Easing.OutQuint);
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@ -172,5 +194,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
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else
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else
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text.FadeColour(colourProvider.Light3, 200, Easing.OutQuint);
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text.FadeColour(colourProvider.Light3, 200, Easing.OutQuint);
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}
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}
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private bool isSelector => Channel is DummySelectorChannel;
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}
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}
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}
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}
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@ -1,103 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
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// See the LICENCE file in the repository root for full licence text.
|
|
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|
|
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#nullable enable
|
|
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|
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
|
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using osu.Framework.Graphics.Shapes;
|
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using osu.Framework.Input.Events;
|
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using osu.Game.Graphics;
|
|
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using osu.Game.Graphics.Containers;
|
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using osu.Game.Graphics.Sprites;
|
|
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using osu.Game.Online.Chat;
|
|
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|
|
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namespace osu.Game.Overlays.Chat.ChannelList
|
|
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{
|
|
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public class ChannelListSelector : OsuClickableContainer
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|
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{
|
|
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private Box hoverBox = null!;
|
|
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private Box selectBox = null!;
|
|
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private OsuSpriteText text = null!;
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|
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|
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[Resolved]
|
|
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private Bindable<Channel> currentChannel { get; set; } = null!;
|
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|
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[Resolved]
|
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private OverlayColourProvider colourProvider { get; set; } = null!;
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|
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[BackgroundDependencyLoader]
|
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private void load(OverlayColourProvider colourProvider)
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{
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Height = 30;
|
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RelativeSizeAxes = Axes.X;
|
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|
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Children = new Drawable[]
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{
|
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hoverBox = new Box
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{
|
|
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RelativeSizeAxes = Axes.Both,
|
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Colour = colourProvider.Background3,
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Alpha = 0f,
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},
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selectBox = new Box
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{
|
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background4,
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Alpha = 0f,
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},
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new Container
|
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{
|
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Left = 18, Right = 10 },
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Child = text = new OsuSpriteText
|
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{
|
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
|
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Text = "Add more channels",
|
|
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Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
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Colour = colourProvider.Light3,
|
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Margin = new MarginPadding { Bottom = 2 },
|
|
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RelativeSizeAxes = Axes.X,
|
|
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Truncate = true,
|
|
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},
|
|
||||||
},
|
|
||||||
};
|
|
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}
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|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
currentChannel.BindValueChanged(channel =>
|
|
||||||
{
|
|
||||||
// This logic should be handled by the chat overlay rather than this component.
|
|
||||||
// Selected state should be moved to an abstract class and shared with ChannelListItem.
|
|
||||||
if (channel.NewValue == null)
|
|
||||||
{
|
|
||||||
text.FadeColour(colourProvider.Content1, 300, Easing.OutQuint);
|
|
||||||
selectBox.FadeIn(300, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
text.FadeColour(colourProvider.Light3, 200, Easing.OutQuint);
|
|
||||||
selectBox.FadeOut(200, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
}, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
|
||||||
{
|
|
||||||
hoverBox.FadeIn(300, Easing.OutQuint);
|
|
||||||
return base.OnHover(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
|
||||||
{
|
|
||||||
hoverBox.FadeOut(200, Easing.OutQuint);
|
|
||||||
base.OnHoverLost(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -154,7 +154,7 @@ namespace osu.Game.Overlays
|
|||||||
channelList.OnRequestSelect += channel => channelManager.CurrentChannel.Value = channel;
|
channelList.OnRequestSelect += channel => channelManager.CurrentChannel.Value = channel;
|
||||||
channelList.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
channelList.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
||||||
|
|
||||||
channelListing.OnRequestJoin += channel => channelManager.JoinChannel(channel, false);
|
channelListing.OnRequestJoin += channel => channelManager.JoinChannel(channel);
|
||||||
channelListing.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
channelListing.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
||||||
|
|
||||||
textBar.OnSearchTermsChanged += searchTerms => channelListing.SearchTerm = searchTerms;
|
textBar.OnSearchTermsChanged += searchTerms => channelListing.SearchTerm = searchTerms;
|
||||||
@ -237,7 +237,7 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
Channel? newChannel = channel.NewValue;
|
Channel? newChannel = channel.NewValue;
|
||||||
|
|
||||||
if (newChannel == null)
|
if (newChannel == null || newChannel is DummySelectorChannel)
|
||||||
{
|
{
|
||||||
// null channel denotes that we should be showing the listing.
|
// null channel denotes that we should be showing the listing.
|
||||||
channelListing.State.Value = Visibility.Visible;
|
channelListing.State.Value = Visibility.Visible;
|
||||||
@ -293,4 +293,13 @@ namespace osu.Game.Overlays
|
|||||||
channelManager.PostMessage(message);
|
channelManager.PostMessage(message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class DummySelectorChannel : Channel
|
||||||
|
{
|
||||||
|
public DummySelectorChannel()
|
||||||
|
{
|
||||||
|
Name = "Add more channels";
|
||||||
|
Type = ChannelType.System;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user