mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Add ternary toggle buttons to editor toolbox selection
This commit is contained in:
@ -14,7 +14,6 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -24,6 +23,7 @@ using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||
using osu.Game.Screens.Edit.Components.TernaryButtons;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
@ -124,11 +124,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
new ToolboxGroup("toolbox") { Child = toolboxCollection = new RadioButtonCollection { RelativeSizeAxes = Axes.X } },
|
||||
togglesCollection = new ToolboxGroup("toggles")
|
||||
{
|
||||
ChildrenEnumerable = Toggles.Select(b => new SettingsCheckbox
|
||||
{
|
||||
Bindable = b,
|
||||
LabelText = b?.Description ?? "unknown"
|
||||
})
|
||||
ChildrenEnumerable = Toggles.Select(b => new DrawableTernaryButton(b))
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -170,7 +166,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// A collection of toggles which will be displayed to the user.
|
||||
/// The display name will be decided by <see cref="Bindable{T}.Description"/>.
|
||||
/// </summary>
|
||||
protected virtual IEnumerable<Bindable<bool>> Toggles => BlueprintContainer.Toggles;
|
||||
protected virtual IEnumerable<TernaryButton> Toggles => BlueprintContainer.Toggles;
|
||||
|
||||
/// <summary>
|
||||
/// Construct a relevant blueprint container. This will manage hitobject selection/placement input handling and display logic.
|
||||
@ -212,9 +208,9 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
var item = togglesCollection.Children[rightIndex];
|
||||
|
||||
if (item is SettingsCheckbox checkbox)
|
||||
if (item is DrawableTernaryButton button)
|
||||
{
|
||||
checkbox.Bindable.Value = !checkbox.Bindable.Value;
|
||||
button.Button.Toggle();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user