mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Merge branch 'master' into numpad-enter
This commit is contained in:
@ -25,13 +25,13 @@ namespace osu.Game.Screens.Edit
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protected override void OnEntering(Screen last)
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{
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base.OnEntering(last);
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Background.Schedule(() => Background.FadeColour(Color4.DarkGray, 500));
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Background.FadeColour(Color4.DarkGray, 500);
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Beatmap?.Track?.Stop();
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}
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protected override bool OnExiting(Screen next)
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{
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Background.Schedule(() => Background.FadeColour(Color4.White, 500));
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Background.FadeColour(Color4.White, 500);
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Beatmap?.Track?.Start();
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return base.OnExiting(next);
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}
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@ -54,7 +54,7 @@ namespace osu.Game.Screens.Menu
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{
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Masking = true,
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MaskingSmoothness = 2,
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(0.2f),
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@ -66,7 +66,7 @@ namespace osu.Game.Screens.Menu
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Scale = new Vector2(0, 1),
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Size = boxSize,
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Shear = new Vector2(ButtonSystem.WEDGE_WIDTH / boxSize.Y, 0),
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Children = new []
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Children = new[]
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{
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new Box
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{
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@ -283,9 +283,9 @@ namespace osu.Game.Screens.Menu
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public ButtonState State
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{
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get { return state; }
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set
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{
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if (state == value)
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return;
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@ -192,10 +192,8 @@ namespace osu.Game.Screens.Menu
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public MenuState State
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{
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get
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{
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return state;
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}
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get { return state; }
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set
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{
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if (state == value) return;
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@ -51,10 +51,7 @@ namespace osu.Game.Screens.Menu
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public bool Triangles
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{
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set
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{
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colourAndTriangles.Alpha = value ? 1 : 0;
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}
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set { colourAndTriangles.Alpha = value ? 1 : 0; }
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}
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protected override bool InternalContains(Vector2 screenSpacePos) => logoContainer.Contains(screenSpacePos);
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@ -62,10 +59,7 @@ namespace osu.Game.Screens.Menu
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public bool Ripple
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{
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get { return rippleContainer.Alpha > 0; }
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set
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{
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rippleContainer.Alpha = value ? 1 : 0;
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}
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set { rippleContainer.Alpha = value ? 1 : 0; }
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}
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public bool Interactive = true;
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@ -47,7 +47,7 @@ namespace osu.Game.Screens.Multiplayer
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Height = height;
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CornerRadius = 5;
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Masking = true;
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(40),
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@ -68,7 +68,7 @@ namespace osu.Game.Screens.Multiplayer
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},
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avatar = new UpdateableAvatar
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{
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Size = new Vector2(Height - content_padding* 2),
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Size = new Vector2(Height - content_padding * 2),
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Masking = true,
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CornerRadius = 5f,
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Margin = new MarginPadding { Left = content_padding * 2, Top = content_padding },
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@ -24,12 +24,12 @@ namespace osu.Game.Screens.Multiplayer
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{
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base.OnEntering(last);
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Background.Schedule(() => Background.FadeColour(Color4.DarkGray, 500));
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Background.FadeColour(Color4.DarkGray, 500);
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}
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protected override bool OnExiting(Screen next)
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{
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Background.Schedule(() => Background.FadeColour(Color4.White, 500));
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Background.FadeColour(Color4.White, 500);
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return base.OnExiting(next);
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}
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}
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@ -54,7 +54,6 @@ namespace osu.Game.Screens.Play.HUD
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{
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AutoSizeAxes = Axes.Both,
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Scale = new Vector2(0.6f),
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});
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}
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@ -57,7 +57,7 @@ namespace osu.Game.Screens.Play.HUD
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return;
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glowColour = value;
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fill.EdgeEffect = new EdgeEffect
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fill.EdgeEffect = new EdgeEffectParameters
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{
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Colour = glowColour.Opacity(base_glow_opacity),
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Radius = 8,
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@ -164,7 +164,7 @@ namespace osu.Game.Screens.Play
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Masking = true,
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(0.6f),
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@ -278,7 +278,6 @@ namespace osu.Game.Screens.Play
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{
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if (!pauseContainer.IsPaused)
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decoupledClock.Start();
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});
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pauseContainer.Alpha = 0;
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@ -79,7 +79,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.CentreRight,
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Position = new Vector2(-15,0),
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Position = new Vector2(-15, 0),
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Icon = FontAwesome.fa_bars,
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Scale = new Vector2(0.75f),
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Action = toggleContentVisibility,
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@ -232,7 +232,7 @@ namespace osu.Game.Screens.Play
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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Children = new []
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Children = new[]
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{
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new TextAwesome { Icon = FontAwesome.fa_chevron_right },
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new TextAwesome { Icon = FontAwesome.fa_chevron_right },
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@ -146,7 +146,7 @@ namespace osu.Game.Screens.Play
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double progress = ((audioClock?.CurrentTime ?? Time.Current) - firstHitTime) / (lastHitTime - firstHitTime);
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if(progress < 1)
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if (progress < 1)
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{
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bar.UpdatePosition((float)progress);
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graph.Progress = (int)(graph.ColumnCount * progress);
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@ -34,7 +34,7 @@ namespace osu.Game.Screens.Play
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{
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IHasEndTime end = h as IHasEndTime;
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int startRange = (int)((h.StartTime - firstHit)/ interval);
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int startRange = (int)((h.StartTime - firstHit) / interval);
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int endRange = (int)(((end?.EndTime > 0 ? end.EndTime : h.StartTime) - firstHit) / interval);
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for (int i = startRange; i <= endRange; i++)
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values[i]++;
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@ -69,7 +69,7 @@ namespace osu.Game.Screens.Play
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public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
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{
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if ((invalidation & Invalidation.SizeInParentSpace) > 0)
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if ((invalidation & Invalidation.DrawSize) > 0)
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layout.Invalidate();
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return base.Invalidate(invalidation, source, shallPropagate);
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}
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@ -36,19 +36,6 @@ namespace osu.Game.Screens.Ranking
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}
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}
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public override bool Active
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{
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get
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{
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return base.Active;
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}
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set
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{
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base.Active = value;
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colouredPart.FadeColour(Active ? activeColour : inactiveColour, 200, EasingTypes.OutQuint);
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}
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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@ -60,7 +47,7 @@ namespace osu.Game.Screens.Ranking
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activeColour = colours.PinkDarker;
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inactiveColour = OsuColour.Gray(0.8f);
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.4f),
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Type = EdgeEffectType.Shadow,
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@ -104,5 +91,9 @@ namespace osu.Game.Screens.Ranking
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}
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};
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}
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protected override void OnActivated() => colouredPart.FadeColour(activeColour, 200, EasingTypes.OutQuint);
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protected override void OnDeactivated() => colouredPart.FadeColour(inactiveColour, 200, EasingTypes.OutQuint);
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}
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}
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@ -71,7 +71,6 @@ namespace osu.Game.Screens.Ranking
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using (BeginDelayedSequence(transition_time * 0.25f, true))
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{
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circleOuter.ScaleTo(1, transition_time, EasingTypes.OutQuint);
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circleOuter.FadeTo(1, transition_time, EasingTypes.OutQuint);
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@ -135,7 +134,7 @@ namespace osu.Game.Screens.Ranking
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circleOuter = new CircularContainer
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{
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Size = new Vector2(circle_outer_scale),
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.4f),
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Type = EdgeEffectType.Shadow,
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@ -226,7 +225,7 @@ namespace osu.Game.Screens.Ranking
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circleInner = new CircularContainer
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{
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Size = new Vector2(0.6f),
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.4f),
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Type = EdgeEffectType.Shadow,
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@ -50,7 +50,7 @@ namespace osu.Game.Screens.Ranking
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},
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new CircularContainer
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{
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = colours.GrayF.Opacity(0.8f),
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Type = EdgeEffectType.Shadow,
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@ -64,7 +64,8 @@ namespace osu.Game.Screens.Ranking
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Box{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true
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@ -73,7 +74,7 @@ namespace osu.Game.Screens.Ranking
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},
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content = new CircularContainer
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{
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.2f),
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Type = EdgeEffectType.Shadow,
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@ -87,6 +88,5 @@ namespace osu.Game.Screens.Ranking
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}
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});
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}
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}
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}
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@ -244,7 +244,7 @@ namespace osu.Game.Screens.Select
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private BeatmapGroup createGroup(BeatmapSetInfo beatmapSet)
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{
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foreach(var b in beatmapSet.Beatmaps)
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foreach (var b in beatmapSet.Beatmaps)
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{
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if (b.Metadata == null)
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b.Metadata = beatmapSet.Metadata;
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@ -47,6 +47,7 @@ namespace osu.Game.Screens.Select
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public BeatmapInfo Beatmap
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{
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get { return beatmap; }
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set
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{
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if (beatmap == value) return;
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@ -79,8 +80,8 @@ namespace osu.Game.Screens.Select
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lookup.Success += res =>
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{
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if (beatmap != requestedBeatmap)
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//the beatmap has been changed since we started the lookup.
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return;
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//the beatmap has been changed since we started the lookup.
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return;
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requestedBeatmap.Metrics = res;
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Schedule(() => updateMetrics(res));
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@ -88,6 +89,7 @@ namespace osu.Game.Screens.Select
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lookup.Failure += e => updateMetrics(null);
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api.Queue(lookup);
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loading.Show();
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}
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updateMetrics(requestedBeatmap.Metrics, false);
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@ -103,6 +105,9 @@ namespace osu.Game.Screens.Select
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var hasRatings = metrics?.Ratings.Any() ?? false;
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var hasRetriesFails = (metrics?.Retries.Any() ?? false) && metrics.Fails.Any();
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if (failOnMissing)
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loading.Hide();
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if (hasRatings)
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{
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var ratings = metrics.Ratings.ToList();
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@ -165,7 +170,7 @@ namespace osu.Game.Screens.Select
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Direction = FillDirection.Vertical,
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LayoutDuration = 200,
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LayoutEasing = EasingTypes.OutQuint,
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Children = new []
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Children = new[]
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{
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description = new MetadataSegment("Description"),
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source = new MetadataSegment("Source"),
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@ -199,9 +204,9 @@ namespace osu.Game.Screens.Select
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0,5),
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Spacing = new Vector2(0, 5),
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Padding = new MarginPadding(10),
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Children = new []
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Children = new[]
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{
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circleSize = new DifficultyRow("Circle Size", 7),
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drainRate = new DifficultyRow("HP Drain"),
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@ -319,11 +324,13 @@ namespace osu.Game.Screens.Select
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}
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},
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},
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}
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},
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loading = new LoadingAnimation()
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};
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}
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private APIAccess api;
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private readonly LoadingAnimation loading;
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[BackgroundDependencyLoader]
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private void load(OsuColour colour, APIAccess api)
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@ -479,7 +486,7 @@ namespace osu.Game.Screens.Select
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Full,
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Spacing = new Vector2(5,0),
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Spacing = new Vector2(5, 0),
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Margin = new MarginPadding { Top = header.TextSize }
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}
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};
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|
@ -36,7 +36,7 @@ namespace osu.Game.Screens.Select
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Masking = true;
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BorderColour = new Color4(221, 255, 255, 255);
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BorderThickness = 2.5f;
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = new Color4(130, 204, 255, 150),
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|
@ -12,6 +12,7 @@ using System;
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using osu.Framework.Allocation;
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using osu.Framework.Threading;
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using osu.Game.Database;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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@ -25,6 +26,8 @@ namespace osu.Game.Screens.Select.Leaderboards
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public Action<Score> ScoreSelected;
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private readonly LoadingAnimation loading;
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private IEnumerable<Score> scores;
|
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public IEnumerable<Score> Scores
|
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{
|
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@ -86,6 +89,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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},
|
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},
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},
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loading = new LoadingAnimation()
|
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};
|
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}
|
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|
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@ -117,6 +121,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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}
|
||||
|
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private GetScoresRequest getScoresRequest;
|
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|
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private void updateScores()
|
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{
|
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if (!IsLoaded) return;
|
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@ -126,8 +131,14 @@ namespace osu.Game.Screens.Select.Leaderboards
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|
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if (api == null || Beatmap == null) return;
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loading.Show();
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|
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getScoresRequest = new GetScoresRequest(Beatmap);
|
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getScoresRequest.Success += r => Scores = r.Scores;
|
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getScoresRequest.Success += r =>
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{
|
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Scores = r.Scores;
|
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loading.Hide();
|
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};
|
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api.Queue(getScoresRequest);
|
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}
|
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|
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|
@ -147,7 +147,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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CornerRadius = corner_radius,
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Masking = true,
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OnLoadComplete = d => d.FadeInFromZero(200),
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EdgeEffect = new EdgeEffect
|
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EdgeEffect = new EdgeEffectParameters
|
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{
|
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Type = EdgeEffectType.Shadow,
|
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Radius = 1,
|
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|
@ -99,7 +99,7 @@ namespace osu.Game.Screens.Select.Options
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RelativeSizeAxes = Axes.Both,
|
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Shear = new Vector2(0.2f, 0f),
|
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Masking = true,
|
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EdgeEffect = new EdgeEffect
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
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Type = EdgeEffectType.Shadow,
|
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Colour = Color4.Black.Opacity(0.2f),
|
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|
@ -335,7 +335,6 @@ namespace osu.Game.Screens.Tournament
|
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{
|
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Logger.Error(ex, "Failed to read last drawings results.");
|
||||
}
|
||||
|
||||
}
|
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else
|
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{
|
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|
@ -83,6 +83,7 @@ namespace osu.Game.Screens.Tournament
|
||||
private ScrollState scrollState
|
||||
{
|
||||
get { return _scrollState; }
|
||||
|
||||
set
|
||||
{
|
||||
if (_scrollState == value)
|
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@ -329,6 +330,7 @@ namespace osu.Game.Screens.Tournament
|
||||
public bool Selected
|
||||
{
|
||||
get { return selected; }
|
||||
|
||||
set
|
||||
{
|
||||
selected = value;
|
||||
|
Reference in New Issue
Block a user