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Add component list to main editor interface and enable basic placement
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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@ -21,6 +22,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("add editor overlay", () =>
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{
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skinEditor?.Expire();
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Player.ScaleTo(SkinEditorContainer.VISIBLE_TARGET_SCALE);
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LoadComponentAsync(skinEditor = new SkinEditor(Player), Add);
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});
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}
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