Add component list to main editor interface and enable basic placement

This commit is contained in:
Dean Herbert 2021-04-30 12:35:58 +09:00
parent 6442fb819f
commit ae9d1dc40b
4 changed files with 76 additions and 21 deletions

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
@ -21,6 +22,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("add editor overlay", () => AddStep("add editor overlay", () =>
{ {
skinEditor?.Expire(); skinEditor?.Expire();
Player.ScaleTo(SkinEditorContainer.VISIBLE_TARGET_SCALE);
LoadComponentAsync(skinEditor = new SkinEditor(Player), Add); LoadComponentAsync(skinEditor = new SkinEditor(Player), Add);
}); });
} }

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@ -8,6 +8,8 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
@ -18,10 +20,12 @@ namespace osu.Game.Skinning.Editor
{ {
public class SkinComponentToolbox : CompositeDrawable public class SkinComponentToolbox : CompositeDrawable
{ {
public Action<Type> RequestPlacement;
public SkinComponentToolbox() public SkinComponentToolbox()
{ {
RelativeSizeAxes = Axes.Y; RelativeSizeAxes = Axes.Y;
Width = 500; Width = 200;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -36,9 +40,6 @@ namespace osu.Game.Skinning.Editor
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 0.5f,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Spacing = new Vector2(20) Spacing = new Vector2(20)
} }
@ -48,13 +49,17 @@ namespace osu.Game.Skinning.Editor
foreach (var type in skinnableTypes) foreach (var type in skinnableTypes)
{ {
var container = attemptAddComponent(type); var component = attemptAddComponent(type);
if (container != null)
fill.Add(container); if (component != null)
{
component.RequestPlacement = t => RequestPlacement?.Invoke(t);
fill.Add(component);
}
} }
} }
private static Drawable attemptAddComponent(Type type) private static ToolboxComponent attemptAddComponent(Type type)
{ {
try try
{ {
@ -66,15 +71,20 @@ namespace osu.Game.Skinning.Editor
} }
catch catch
{ {
return null;
} }
return null;
} }
private class ToolboxComponent : CompositeDrawable private class ToolboxComponent : CompositeDrawable
{ {
public ToolboxComponent(Drawable instance) private readonly Drawable component;
private readonly Box box;
public Action<Type> RequestPlacement;
public ToolboxComponent(Drawable component)
{ {
this.component = component;
Container innerContainer; Container innerContainer;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
@ -86,7 +96,7 @@ namespace osu.Game.Skinning.Editor
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Children = new Drawable[] Children = new Drawable[]
{ {
new OsuSpriteText { Text = instance.GetType().Name }, new OsuSpriteText { Text = component.GetType().Name },
innerContainer = new Container innerContainer = new Container
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
@ -95,13 +105,13 @@ namespace osu.Game.Skinning.Editor
CornerRadius = 10, CornerRadius = 10,
Children = new[] Children = new[]
{ {
new Box box = new Box
{ {
Colour = Color4.Black, Colour = Color4.Black,
Alpha = 0.5f, Alpha = 0.5f,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
instance component
} }
}, },
} }
@ -109,16 +119,16 @@ namespace osu.Game.Skinning.Editor
// adjust provided component to fit / display in a known state. // adjust provided component to fit / display in a known state.
instance.Anchor = Anchor.Centre; component.Anchor = Anchor.Centre;
instance.Origin = Anchor.Centre; component.Origin = Anchor.Centre;
if (instance.RelativeSizeAxes != Axes.None) if (component.RelativeSizeAxes != Axes.None)
{ {
innerContainer.AutoSizeAxes = Axes.None; innerContainer.AutoSizeAxes = Axes.None;
innerContainer.Height = 100; innerContainer.Height = 100;
} }
switch (instance) switch (component)
{ {
case IScoreCounter score: case IScoreCounter score:
score.Current.Value = 133773; score.Current.Value = 133773;
@ -129,6 +139,27 @@ namespace osu.Game.Skinning.Editor
break; break;
} }
} }
[Resolved]
private OsuColour colours { get; set; }
protected override bool OnClick(ClickEvent e)
{
RequestPlacement?.Invoke(component.GetType());
return true;
}
protected override bool OnHover(HoverEvent e)
{
box.FadeColour(colours.Yellow, 100);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
box.FadeColour(Color4.Black, 100);
base.OnHoverLost(e);
}
} }
} }
} }

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@ -1,13 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Testing;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osu.Game.Screens.Play;
namespace osu.Game.Skinning.Editor namespace osu.Game.Skinning.Editor
{ {
@ -45,6 +49,12 @@ namespace osu.Game.Skinning.Editor
RelativeSizeAxes = Axes.X RelativeSizeAxes = Axes.X
}, },
new SkinBlueprintContainer(target), new SkinBlueprintContainer(target),
new SkinComponentToolbox
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RequestPlacement = placeComponent
}
} }
}; };
@ -56,6 +66,15 @@ namespace osu.Game.Skinning.Editor
}); });
} }
private void placeComponent(Type type)
{
var instance = (Drawable)Activator.CreateInstance(type);
var targetContainer = target.ChildrenOfType<HUDOverlay>().FirstOrDefault();
targetContainer?.Add(instance);
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();

View File

@ -20,7 +20,7 @@ namespace osu.Game.Skinning.Editor
private readonly ScalingContainer target; private readonly ScalingContainer target;
private SkinEditor skinEditor; private SkinEditor skinEditor;
private const float visible_target_scale = 0.8f; public const float VISIBLE_TARGET_SCALE = 0.8f;
[Resolved] [Resolved]
private OsuColour colours { get; set; } private OsuColour colours { get; set; }
@ -63,12 +63,14 @@ namespace osu.Game.Skinning.Editor
{ {
if (visibility.NewValue == Visibility.Visible) if (visibility.NewValue == Visibility.Visible)
{ {
target.ScaleTo(visible_target_scale, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
target.Masking = true; target.Masking = true;
target.BorderThickness = 5; target.BorderThickness = 5;
target.BorderColour = colours.Yellow; target.BorderColour = colours.Yellow;
target.AllowScaling = false; target.AllowScaling = false;
target.RelativePositionAxes = Axes.Both;
target.ScaleTo(VISIBLE_TARGET_SCALE, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
target.MoveToX(0.1f, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
} }
else else
{ {
@ -76,6 +78,7 @@ namespace osu.Game.Skinning.Editor
target.AllowScaling = true; target.AllowScaling = true;
target.ScaleTo(1, SkinEditor.TRANSITION_DURATION, Easing.OutQuint).OnComplete(_ => target.Masking = false); target.ScaleTo(1, SkinEditor.TRANSITION_DURATION, Easing.OutQuint).OnComplete(_ => target.Masking = false);
target.MoveToX(0f, SkinEditor.TRANSITION_DURATION, Easing.OutQuint);
} }
} }