Fixed gameplay flags being bigger and changed values to make more sense

This commit is contained in:
Shivam
2020-10-23 14:11:29 +02:00
parent afa86f959f
commit ae9e60560b
4 changed files with 4 additions and 3 deletions

View File

@ -29,6 +29,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
var anchor = flip ? Anchor.TopLeft : Anchor.TopRight;
Flag.RelativeSizeAxes = Axes.None;
Flag.Scale = new Vector2(0.8f);
Flag.Origin = anchor;
Flag.Anchor = anchor;