mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Use .Equals everywhere
This commit is contained in:
@ -21,6 +21,6 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
public override bool Equals(ControlPoint other)
|
||||
=> base.Equals(other)
|
||||
&& other is DifficultyControlPoint difficulty
|
||||
&& SpeedMultiplier == difficulty.SpeedMultiplier;
|
||||
&& SpeedMultiplier.Equals(difficulty.SpeedMultiplier);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user