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Use .Equals everywhere
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@ -18,7 +18,7 @@ namespace osu.Game.Beatmaps.ControlPoints
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public override bool Equals(ControlPoint other)
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=> base.Equals(other)
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&& other is EffectControlPoint effect
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&& KiaiMode == effect.KiaiMode
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&& OmitFirstBarLine == effect.OmitFirstBarLine;
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&& KiaiMode.Equals(effect.KiaiMode)
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&& OmitFirstBarLine.Equals(effect.OmitFirstBarLine);
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}
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}
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