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Use .Equals everywhere
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@ -46,7 +46,7 @@ namespace osu.Game.Beatmaps.ControlPoints
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public override bool Equals(ControlPoint other)
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=> base.Equals(other)
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&& other is SampleControlPoint sample
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&& SampleBank == sample.SampleBank
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&& SampleVolume == sample.SampleVolume;
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&& SampleBank.Equals(sample.SampleBank)
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&& SampleVolume.Equals(sample.SampleVolume);
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}
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}
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