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ScrollAlgorithm -> ScrollVisualisationMethod
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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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/// </summary>
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protected readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
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protected virtual ScrollAlgorithm ScrollAlgorithm => ScrollAlgorithm.Sequential;
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protected virtual ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Sequential;
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[BackgroundDependencyLoader]
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private void load()
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@ -93,7 +93,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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protected sealed override HitObjectContainer CreateHitObjectContainer()
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{
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var container = new ScrollingHitObjectContainer(ScrollAlgorithm);
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var container = new ScrollingHitObjectContainer(VisualisationMethod);
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container.Direction.BindTo(Direction);
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return container;
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}
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