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Rename methods to make more sense (and always run through AddOnce
)
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@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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leaderboard.FinishTransforms(true); // After setting scores, we may be waiting for transforms to expire drawables
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leaderboard.BeatmapInfo = beatmapInfo;
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leaderboard.RefreshScores(); // Required in the case that the beatmap hasn't changed
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leaderboard.RefetchScores(); // Required in the case that the beatmap hasn't changed
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});
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[SetUpSteps]
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