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https://github.com/osukey/osukey.git
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Fix regressions and test cases.
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@ -17,13 +17,22 @@ using osu.Game.Modes.Osu.UI;
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using osu.Game.Modes.Taiko.UI;
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using System.Collections.Generic;
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using osu.Desktop.VisualTests.Beatmaps;
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using osu.Framework.Allocation;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseGamefield : TestCase
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{
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private RulesetDatabase rulesets;
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public override string Description => @"Showing hitobjects and what not.";
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[BackgroundDependencyLoader]
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private void load(RulesetDatabase rulesets)
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{
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this.rulesets = rulesets;
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}
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public override void Reset()
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{
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base.Reset();
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@ -49,6 +58,7 @@ namespace osu.Desktop.VisualTests.Tests
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BeatmapInfo = new BeatmapInfo
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{
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Difficulty = new BeatmapDifficulty(),
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Ruleset = rulesets.Query<RulesetInfo>().First(),
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Metadata = new BeatmapMetadata
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{
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Artist = @"Unknown",
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Mods;
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@ -22,19 +22,17 @@ namespace osu.Desktop.VisualTests.Tests
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private RulesetDatabase rulesets;
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[BackgroundDependencyLoader]
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private void load(RulesetDatabase rulesets)
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{
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this.rulesets = rulesets;
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}
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public override void Reset()
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{
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base.Reset();
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if (db == null)
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{
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storage = new TestStorage(@"TestCasePlaySongSelect");
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db = new BeatmapDatabase(storage, storage.GetDatabase(@"client"));
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var backingDatabase = storage.GetDatabase(@"client");
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rulesets = new RulesetDatabase(storage, backingDatabase);
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db = new BeatmapDatabase(storage, backingDatabase, rulesets);
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var sets = new List<BeatmapSetInfo>();
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@ -22,12 +22,14 @@ namespace osu.Desktop.VisualTests.Tests
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{
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protected Player Player;
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private BeatmapDatabase db;
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private RulesetDatabase rulesets;
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public override string Description => @"Showing everything to play the game.";
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[BackgroundDependencyLoader]
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private void load(BeatmapDatabase db)
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private void load(BeatmapDatabase db, RulesetDatabase rulesets)
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{
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this.rulesets = rulesets;
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this.db = db;
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}
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@ -65,6 +67,7 @@ namespace osu.Desktop.VisualTests.Tests
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BeatmapInfo = new BeatmapInfo
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{
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Difficulty = new BeatmapDifficulty(),
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Ruleset = rulesets.Query<RulesetInfo>().First(),
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Metadata = new BeatmapMetadata
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{
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Artist = @"Unknown",
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