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Fix WindUp applying too much change
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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Mods
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[SettingSource("Final rate", "The speed increase to ramp towards")]
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public override BindableNumber<double> FinalRate { get; } = new BindableDouble
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{
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MinValue = 0.01,
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MinValue = 1.01,
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MaxValue = 2,
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Default = 1.5,
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Value = 1.5,
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