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Centralise and share bar line generation code between rulesets
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@ -4,6 +4,7 @@
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using osuTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK.Graphics;
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@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// Visualises a <see cref="BarLine"/>. Although this derives DrawableManiaHitObject,
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/// this does not handle input/sound like a normal hit object.
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/// </summary>
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public class DrawableBarLine : DrawableManiaHitObject<BarLine>
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public class DrawableBarLine : DrawableHitObject<BarLine>
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{
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/// <summary>
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/// Height of major bar line triangles.
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@ -40,9 +41,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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Colour = new Color4(255, 204, 33, 255),
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});
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bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0;
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if (isMajor)
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if (barLine.Major)
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{
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AddInternal(new EquilateralTriangle
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{
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@ -65,7 +64,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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});
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}
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if (!isMajor && barLine.BeatIndex % 2 == 1)
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if (!barLine.Major)
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Alpha = 0.2f;
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}
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