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Centralise and share bar line generation code between rulesets
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@ -3,6 +3,7 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Objects;
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using osuTK;
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using osu.Game.Rulesets.Objects.Drawables;
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@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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/// <summary>
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/// A line that scrolls alongside hit objects in the playfield and visualises control points.
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/// </summary>
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public class DrawableBarLine : DrawableHitObject<TaikoHitObject>
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public class DrawableBarLine : DrawableHitObject<HitObject>
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{
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/// <summary>
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/// The width of the line tracker.
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