Make a base OsuButton class to handle default samples

This commit is contained in:
Dean Herbert
2017-11-26 01:52:52 +09:00
parent ae48b85827
commit af499df6dd
8 changed files with 131 additions and 106 deletions

View File

@ -12,9 +12,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class GeneralSettings : SettingsSubsection
{
private OsuButton importButton;
private OsuButton deleteButton;
private OsuButton restoreButton;
private TriangleButton importButton;
private TriangleButton deleteButton;
private TriangleButton restoreButton;
protected override string Header => "General";