Make a base OsuButton class to handle default samples

This commit is contained in:
Dean Herbert
2017-11-26 01:52:52 +09:00
parent ae48b85827
commit af499df6dd
8 changed files with 131 additions and 106 deletions

View File

@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual
Add(container = new ExampleContainer());
AddStep(@"Add button", () => container.Add(new OsuButton
AddStep(@"Add button", () => container.Add(new TriangleButton
{
RelativeSizeAxes = Axes.X,
Text = @"Button",