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Make a base OsuButton class to handle default samples
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@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual
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Add(container = new ExampleContainer());
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AddStep(@"Add button", () => container.Add(new OsuButton
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AddStep(@"Add button", () => container.Add(new TriangleButton
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{
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RelativeSizeAxes = Axes.X,
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Text = @"Button",
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