diff --git a/osu.Game.Rulesets.Catch/Skinning/LegacyComboCounter.cs b/osu.Game.Rulesets.Catch/Skinning/LegacyComboCounter.cs
index 13c751ac5d..8ea06688cb 100644
--- a/osu.Game.Rulesets.Catch/Skinning/LegacyComboCounter.cs
+++ b/osu.Game.Rulesets.Catch/Skinning/LegacyComboCounter.cs
@@ -16,6 +16,9 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning
{
+ ///
+ /// A combo counter implementation that visually behaves almost similar to osu!stable's combo counter.
+ ///
public class LegacyComboCounter : CompositeDrawable, ICatchComboCounter
{
private readonly ISkin skin;
diff --git a/osu.Game.Rulesets.Catch/UI/CatchComboDisplay.cs b/osu.Game.Rulesets.Catch/UI/CatchComboDisplay.cs
index 351610646d..b53711e4ed 100644
--- a/osu.Game.Rulesets.Catch/UI/CatchComboDisplay.cs
+++ b/osu.Game.Rulesets.Catch/UI/CatchComboDisplay.cs
@@ -10,6 +10,9 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI
{
+ ///
+ /// Represents a component that displays a skinned and handles combo judgement results for updating it accordingly.
+ ///
public class CatchComboDisplay : SkinnableDrawable
{
private int currentCombo;