Move AccentColour changes local to rulesets which rely on it

This commit is contained in:
Dean Herbert
2018-03-22 18:53:16 +09:00
parent 366b7fca65
commit af65f2dd48
3 changed files with 21 additions and 8 deletions

View File

@ -102,14 +102,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
}
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours?.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
protected override void LoadComplete()
{
base.LoadComplete();