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Should be ok now
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@ -67,6 +67,7 @@ namespace osu.Game.Rulesets.UI
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/// </summary>
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/// </summary>
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public readonly CursorContainer Cursor;
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public readonly CursorContainer Cursor;
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protected readonly Ruleset Ruleset;
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protected readonly Ruleset Ruleset;
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private IRulesetConfigManager rulesetConfig;
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private IRulesetConfigManager rulesetConfig;
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@ -165,7 +166,7 @@ namespace osu.Game.Rulesets.UI
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public abstract class RulesetContainer<TObject> : RulesetContainer
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public abstract class RulesetContainer<TObject> : RulesetContainer
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where TObject : HitObject
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where TObject : HitObject
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{
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{
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public event Action<Judgement> OnJudgement;
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public event Action<Judgement> OnJudgement;
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public event Action<Judgement> OnJudgementRemoved;
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public event Action<Judgement> OnJudgementRemoved;
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@ -193,7 +194,7 @@ namespace osu.Game.Rulesets.UI
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/// Whether the specified beatmap is assumed to be specific to the current ruleset.
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/// Whether the specified beatmap is assumed to be specific to the current ruleset.
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/// </summary>
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/// </summary>
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public readonly bool IsForCurrentRuleset;
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public readonly bool IsForCurrentRuleset;
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public override ScoreProcessor CreateScoreProcessor() => new ScoreProcessor<TObject>(this);
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public override ScoreProcessor CreateScoreProcessor() => new ScoreProcessor<TObject>(this);
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protected override Container<Drawable> Content => content;
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protected override Container<Drawable> Content => content;
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@ -218,6 +219,7 @@ namespace osu.Game.Rulesets.UI
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applyMods(Mods, config);
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applyMods(Mods, config);
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loadObjects();
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loadObjects();
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}
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}
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/// <summary>
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/// <summary>
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