From afa547af848cd20a7bf24842e2d04b257329d07b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 23 Nov 2018 11:00:17 +0900 Subject: [PATCH] Fix order of ChannelManager dependency caching --- osu.Game/OsuGame.cs | 19 +++++++++---------- 1 file changed, 9 insertions(+), 10 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 4a358da227..2894e096fb 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -50,7 +50,9 @@ namespace osu.Game { public Toolbar Toolbar; - private ChatOverlay chat; + private ChatOverlay chatOverlay; + + private ChannelManager channelManager; private MusicController musicController; @@ -338,12 +340,8 @@ namespace osu.Game //overlay elements loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, mainContent.Add); loadComponentSingleFile(social = new SocialOverlay { Depth = -1 }, mainContent.Add); - loadComponentSingleFile(new ChannelManager(), channelManager => - { - dependencies.Cache(channelManager); - AddInternal(channelManager); - }); - loadComponentSingleFile(chat = new ChatOverlay { Depth = -1 }, mainContent.Add); + loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal); + loadComponentSingleFile(chatOverlay = new ChatOverlay { Depth = -1 }, mainContent.Add); loadComponentSingleFile(settings = new MainSettings { GetToolbarHeight = () => ToolbarOffset, @@ -376,7 +374,8 @@ namespace osu.Game dependencies.Cache(onscreenDisplay); dependencies.Cache(social); dependencies.Cache(direct); - dependencies.Cache(chat); + dependencies.Cache(chatOverlay); + dependencies.Cache(channelManager); dependencies.Cache(userProfile); dependencies.Cache(musicController); dependencies.Cache(beatmapSetOverlay); @@ -409,7 +408,7 @@ namespace osu.Game } // ensure only one of these overlays are open at once. - var singleDisplayOverlays = new OverlayContainer[] { chat, social, direct }; + var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, social, direct }; overlays.AddRange(singleDisplayOverlays); foreach (var overlay in singleDisplayOverlays) @@ -534,7 +533,7 @@ namespace osu.Game switch (action) { case GlobalAction.ToggleChat: - chat.ToggleVisibility(); + chatOverlay.ToggleVisibility(); return true; case GlobalAction.ToggleSocial: social.ToggleVisibility();