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Changed scales of Seeding and Win screen to match the original
These were measured by pixel-to-pixel comparing master vs this branch in ShareX at the same resolution.
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@ -288,8 +288,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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Flag.RelativeSizeAxes = Axes.None;
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Flag.RelativeSizeAxes = Axes.None;
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Flag.Size = new Vector2(300, 200);
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Flag.Scale = new Vector2(1.4f);
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Flag.Scale = new Vector2(0.3f);
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InternalChild = new FillFlowContainer
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InternalChild = new FillFlowContainer
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{
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{
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@ -93,6 +93,7 @@ namespace osu.Game.Tournament.Screens.TeamWin
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Position = new Vector2(-300, 10),
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Position = new Vector2(-300, 10),
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Scale = new Vector2(2.2f)
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},
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},
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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