mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Merge branch 'master' into notification-thread-safety
This commit is contained in:
@ -36,12 +36,12 @@ namespace osu.Game.Overlays.BeatmapSet
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var i = BeatmapSet.OnlineInfo;
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avatar.User = i.Author;
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avatar.User = BeatmapSet.Metadata.Author;
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clickableArea.Action = () => profile?.ShowUser(avatar.User);
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fields.Children = new Drawable[]
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{
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new Field("made by", i.Author.Username, @"Exo2.0-RegularItalic"),
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new Field("made by", BeatmapSet.Metadata.Author.Username, @"Exo2.0-RegularItalic"),
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new Field("submitted on", i.Submitted.ToString(@"MMM d, yyyy"), @"Exo2.0-Bold")
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{
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Margin = new MarginPadding { Top = 5 },
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -31,7 +30,7 @@ namespace osu.Game.Overlays.BeatmapSet
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beatmap = value;
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var rate = (float)beatmap.OnlineInfo.PassCount / beatmap.OnlineInfo.PlayCount;
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successPercent.Text = $"{Math.Round(rate * 100)}%";
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successPercent.Text = rate.ToString("P0");
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successRate.Length = rate;
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percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);
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@ -130,7 +130,7 @@ namespace osu.Game.Overlays.Direct
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},
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new OsuSpriteText
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{
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Text = SetInfo.Metadata.Author,
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Text = SetInfo.Metadata.Author.Username,
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TextSize = 14,
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Font = @"Exo2.0-SemiBoldItalic",
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Shadow = false,
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@ -128,7 +128,7 @@ namespace osu.Game.Overlays.Direct
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},
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new OsuSpriteText
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{
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Text = SetInfo.Metadata.Author,
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Text = SetInfo.Metadata.Author.Username,
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TextSize = 14,
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Font = @"Exo2.0-SemiBoldItalic",
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},
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@ -134,6 +134,7 @@ namespace osu.Game.Overlays.Direct
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else
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{
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Preview?.Stop();
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loading = false;
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}
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}
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@ -143,6 +144,8 @@ namespace osu.Game.Overlays.Direct
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{
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if (trackLoader != null) return;
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loading = true;
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Add(new AsyncLoadWrapper(trackLoader = new TrackLoader($"https://b.ppy.sh/preview/{BeatmapSet.OnlineBeatmapSetID}.mp3")
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{
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OnLoadComplete = d =>
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@ -152,6 +155,7 @@ namespace osu.Game.Overlays.Direct
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Preview = (d as TrackLoader)?.Preview;
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Playing.TriggerChange();
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loading = false;
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},
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}));
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}
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@ -27,13 +27,13 @@ namespace osu.Game.Overlays.MedalSplash
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private readonly Sprite medalSprite, medalGlow;
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private readonly OsuSpriteText unlocked, name;
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private readonly TextFlowContainer description;
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private readonly FillFlowContainer infoFlow;
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private DisplayState state;
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public DrawableMedal(Medal medal)
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{
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this.medal = medal;
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Position = new Vector2(0f, MedalOverlay.DISC_SIZE / 2);
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FillFlowContainer infoFlow;
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Children = new Drawable[]
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{
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medalContainer = new Container
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@ -108,6 +108,12 @@ namespace osu.Game.Overlays.MedalSplash
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s.Origin = Anchor.TopCentre;
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s.TextSize = 16;
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});
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medalContainer.OnLoadComplete = d =>
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{
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unlocked.Position = new Vector2(0f, medalContainer.DrawSize.Y / 2 + 10);
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infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90);
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};
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}
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[BackgroundDependencyLoader]
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@ -123,9 +129,6 @@ namespace osu.Game.Overlays.MedalSplash
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base.LoadComplete();
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updateState();
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unlocked.Position = new Vector2(0f, medalContainer.DrawSize.Y / 2 + 10);
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infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90);
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}
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public DisplayState State
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@ -17,7 +17,6 @@ using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Users;
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using System.Diagnostics;
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using System.Globalization;
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using System.Collections.Generic;
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using osu.Framework.Graphics.Cursor;
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@ -402,7 +401,7 @@ namespace osu.Game.Overlays.Profile
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scoreText.Add(createScoreText("Ranked Score"));
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scoreNumberText.Add(createScoreNumberText(user.Statistics.RankedScore.ToString(@"#,0")));
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scoreText.Add(createScoreText("Accuracy"));
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scoreNumberText.Add(createScoreNumberText($"{user.Statistics.Accuracy.ToString("0.##", CultureInfo.CurrentCulture)}%"));
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scoreNumberText.Add(createScoreNumberText($"{user.Statistics.Accuracy:0.##}%"));
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scoreText.Add(createScoreText("Play Count"));
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scoreNumberText.Add(createScoreNumberText(user.Statistics.PlayCount.ToString(@"#,0")));
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scoreText.Add(createScoreText("Total Score"));
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@ -13,9 +13,7 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Select.Leaderboards;
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using System.Linq;
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using osu.Framework.Localisation;
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using System.Globalization;
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using osu.Game.Rulesets.Scoring;
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using System;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Overlays.Profile.Sections.Ranks
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@ -79,9 +77,10 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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[BackgroundDependencyLoader]
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private void load(OsuColour colour, LocalisationEngine locale, BeatmapSetOverlay beatmapSetOverlay)
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{
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double pp = score.PP ?? 0;
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stats.Add(new OsuSpriteText
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{
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Text = $"{Math.Round(score.PP ?? 0)}pp",
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Text = $"{pp:0}pp",
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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TextSize = 18,
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@ -92,7 +91,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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{
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stats.Add(new OsuSpriteText
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{
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Text = $"weighted: {Math.Round(score.PP * weight ?? 0)}pp ({weight.Value.ToString("0%", CultureInfo.CurrentCulture)})",
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Text = $"weighted: {pp * weight:0}pp ({weight:P0})",
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Colour = colour.GrayA,
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@ -103,7 +102,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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stats.Add(new OsuSpriteText
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{
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Text = "accuracy: " + score.Accuracy.ToString("0.00%"),
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Text = $"accuracy: {score.Accuracy:P2}",
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Colour = colour.GrayA,
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@ -155,7 +155,7 @@ namespace osu.Game.Overlays.Profile.Sections
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{
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missing.Hide();
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foreach (OnlineScore score in scores)
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scoreContainer.Add(new DrawableScore(score, includeWeigth ? Math.Pow(0.95, scoreContainer.Count) : -1)
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scoreContainer.Add(new DrawableScore(score, includeWeigth ? Math.Pow(0.95, scoreContainer.Count) : (double?)null)
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{
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RelativeSizeAxes = Axes.X,
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Height = 60,
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@ -1,264 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Diagnostics;
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using System.Net.Http;
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using osu.Framework.Allocation;
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using osu.Framework.Development;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Logging;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays.Notifications;
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using OpenTK;
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using OpenTK.Graphics;
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using Squirrel;
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namespace osu.Game.Overlays
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{
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public class VersionManager : OverlayContainer
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{
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private UpdateManager updateManager;
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private NotificationOverlay notificationOverlay;
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private OsuConfigManager config;
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private OsuGameBase game;
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public override bool HandleInput => false;
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[BackgroundDependencyLoader]
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private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
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{
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notificationOverlay = notification;
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this.config = config;
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this.game = game;
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AutoSizeAxes = Axes.Both;
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Anchor = Anchor.BottomCentre;
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Origin = Anchor.BottomCentre;
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Alpha = 0;
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Font = @"Exo2.0-Bold",
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Text = game.Name
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},
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new OsuSpriteText
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{
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Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
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Text = game.Version
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},
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}
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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TextSize = 12,
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Colour = colours.Yellow,
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Font = @"Venera",
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Text = @"Development Build"
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},
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new Sprite
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Texture = textures.Get(@"Menu/dev-build-footer"),
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},
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}
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}
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};
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if (game.IsDeployedBuild)
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checkForUpdateAsync();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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var version = game.Version;
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var lastVersion = config.Get<string>(OsuSetting.Version);
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if (game.IsDeployedBuild && version != lastVersion)
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{
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config.Set(OsuSetting.Version, version);
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// only show a notification if we've previously saved a version to the config file (ie. not the first run).
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if (!string.IsNullOrEmpty(lastVersion))
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Scheduler.AddDelayed(() => notificationOverlay.Post(new UpdateCompleteNotification(version)), 5000);
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}
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}
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private class UpdateCompleteNotification : SimpleNotification
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{
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public UpdateCompleteNotification(string version)
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{
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Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
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Icon = FontAwesome.fa_check_square;
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Activated = delegate
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{
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Process.Start($"https://github.com/ppy/osu/releases/tag/v{version}");
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return true;
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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IconBackgound.Colour = colours.BlueDark;
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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updateManager?.Dispose();
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}
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private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
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{
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//should we schedule a retry on completion of this check?
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bool scheduleRetry = true;
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try
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{
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if (updateManager == null) updateManager = await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
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var info = await updateManager.CheckForUpdate(!useDeltaPatching);
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if (info.ReleasesToApply.Count == 0)
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//no updates available. bail and retry later.
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return;
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if (notification == null)
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{
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notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
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Schedule(() => notificationOverlay.Post(notification));
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}
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Schedule(() =>
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{
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notification.Progress = 0;
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notification.Text = @"Downloading update...";
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});
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try
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{
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await updateManager.DownloadReleases(info.ReleasesToApply, p => Schedule(() => notification.Progress = p / 100f));
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Schedule(() =>
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{
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notification.Progress = 0;
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notification.Text = @"Installing update...";
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});
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await updateManager.ApplyReleases(info, p => Schedule(() => notification.Progress = p / 100f));
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Schedule(() => notification.State = ProgressNotificationState.Completed);
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}
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catch (Exception e)
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{
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if (useDeltaPatching)
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{
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Logger.Error(e, @"delta patching failed!");
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//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
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//try again without deltas.
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checkForUpdateAsync(false, notification);
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scheduleRetry = false;
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}
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else
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{
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Logger.Error(e, @"update failed!");
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}
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}
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}
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catch (HttpRequestException)
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{
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//likely have no internet connection.
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//we'll ignore this and retry later.
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}
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finally
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{
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if (scheduleRetry)
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{
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//check again in 30 minutes.
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Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
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if (notification != null)
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notification.State = ProgressNotificationState.Cancelled;
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}
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}
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}
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protected override void PopIn()
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{
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this.FadeIn(1000);
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}
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protected override void PopOut()
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{
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}
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private class UpdateProgressNotification : ProgressNotification
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{
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private OsuGame game;
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protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification
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{
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Text = @"Update ready to install. Click to restart!",
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Activated = () =>
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{
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UpdateManager.RestartAppWhenExited();
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game.GracefullyExit();
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return true;
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}
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};
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, OsuGame game)
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{
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this.game = game;
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IconContent.AddRange(new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
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},
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new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.fa_upload,
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Colour = Color4.White,
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Size = new Vector2(20),
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}
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});
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}
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}
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}
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}
|
Reference in New Issue
Block a user