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Adjust visuals of incompatible icon and move to own class
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64
osu.Game/Overlays/Mods/IncompatibleIcon.cs
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64
osu.Game/Overlays/Mods/IncompatibleIcon.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Mods
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{
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public class IncompatibleIcon : VisibilityContainer, IHasTooltip
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{
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private Circle circle;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Size = new Vector2(20);
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State.Value = Visibility.Hidden;
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Alpha = 0;
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InternalChildren = new Drawable[]
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{
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circle = new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colours.Gray4,
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},
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new SpriteIcon
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{
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Size = new Vector2(0.6f),
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Icon = FontAwesome.Solid.Slash,
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Colour = Color4.White,
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Shadow = true,
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}
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};
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}
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protected override void PopIn()
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{
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this.FadeIn(200, Easing.OutQuint);
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circle.FlashColour(Color4.Red, 500, Easing.OutQuint);
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this.ScaleTo(1.8f).Then().ScaleTo(1, 500, Easing.OutQuint);
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}
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protected override void PopOut()
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{
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this.FadeOut(200, Easing.OutQuint);
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this.ScaleTo(0.8f, 200, Easing.In);
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}
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public LocalisableString TooltipText => "Incompatible with current selected mods";
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}
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}
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