Tidy up EditorBeatmap slightly

This commit is contained in:
Dean Herbert
2020-10-08 18:06:46 +09:00
parent 1027b608ff
commit afed832b19
6 changed files with 24 additions and 24 deletions

View File

@ -203,7 +203,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
// handle positional change etc.
foreach (var obj in selectedHitObjects)
Beatmap.UpdateHitObject(obj);
Beatmap.Update(obj);
changeHandler?.EndChange();
isDraggingBlueprint = false;
@ -440,7 +440,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
foreach (HitObject obj in SelectionHandler.SelectedHitObjects)
{
obj.StartTime += offset;
Beatmap.UpdateHitObject(obj);
Beatmap.Update(obj);
}
}