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Merge branch 'master' into skin-components-list
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@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("add editor overlay", () =>
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{
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skinEditor?.Expire();
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Player.ScaleTo(SkinEditorContainer.VISIBLE_TARGET_SCALE);
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Player.ScaleTo(SkinEditorOverlay.VISIBLE_TARGET_SCALE);
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LoadComponentAsync(skinEditor = new SkinEditor(Player), Add);
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});
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}
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