Merge branch 'master' into editor-offset-bpm-adjust-buttons

This commit is contained in:
Dean Herbert 2022-06-01 17:45:16 +09:00
commit b03b0c9303
2 changed files with 24 additions and 1 deletions

View File

@ -2,13 +2,16 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Screens.Edit.Components; using osu.Game.Screens.Edit.Components;
using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Game.Screens.Edit.Components.Timelines.Summary;
using osuTK; using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Edit namespace osu.Game.Screens.Edit
{ {
@ -26,6 +29,14 @@ namespace osu.Game.Screens.Edit
Height = 60; Height = 60;
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.2f),
Type = EdgeEffectType.Shadow,
Radius = 10f,
};
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new Box new Box

View File

@ -63,7 +63,7 @@ namespace osu.Game.Screens.Edit.Timing
for (int i = 0; i < total_waveforms; i++) for (int i = 0; i < total_waveforms; i++)
{ {
AddInternal(new WaveformRow AddInternal(new WaveformRow(i == total_waveforms / 2)
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both, RelativePositionAxes = Axes.Both,
@ -177,17 +177,29 @@ namespace osu.Game.Screens.Edit.Timing
internal class WaveformRow : CompositeDrawable internal class WaveformRow : CompositeDrawable
{ {
private readonly bool isMainRow;
private OsuSpriteText beatIndexText = null!; private OsuSpriteText beatIndexText = null!;
private WaveformGraph waveformGraph = null!; private WaveformGraph waveformGraph = null!;
[Resolved] [Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!; private OverlayColourProvider colourProvider { get; set; } = null!;
public WaveformRow(bool isMainRow)
{
this.isMainRow = isMainRow;
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> beatmap) private void load(IBindable<WorkingBeatmap> beatmap)
{ {
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new Box
{
Colour = colourProvider.Background3,
Alpha = isMainRow ? 1 : 0,
RelativeSizeAxes = Axes.Both,
},
waveformGraph = new WaveformGraph waveformGraph = new WaveformGraph
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,