mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 07:33:55 +09:00
Move test ScoreInfo
creation to TestResources
The main goal here is to remove the inheritance, since realm doesn't like that. Unfortunate that we can't use object initialisers in a few of these places, but no real way around that.
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@ -4,6 +4,7 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using NUnit.Framework;
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@ -12,8 +13,12 @@ using osu.Framework.IO.Stores;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Tests.Resources
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{
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@ -137,5 +142,67 @@ namespace osu.Game.Tests.Resources
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}
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}
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}
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/// <summary>
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/// Create a test score model.
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/// </summary>
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/// <param name="ruleset">The ruleset for which the score was set against.</param>
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/// <param name="excessMods">Whether to include an excessive number of mods. If <c>false</c>, only two will be added.</param>
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/// <returns></returns>
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public static ScoreInfo CreateTestScoreInfo(RulesetInfo ruleset = null, bool excessMods = false) =>
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CreateTestScoreInfo(CreateTestBeatmapSetInfo(1, new[] { ruleset ?? new OsuRuleset().RulesetInfo }).Beatmaps.First(), excessMods);
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/// <summary>
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/// Create a test score model.
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/// </summary>
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/// <param name="beatmap">The beatmap for which the score was set against.</param>
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/// <param name="excessMods">Whether to include an excessive number of mods. If <c>false</c>, only two will be added.</param>
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/// <returns></returns>
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public static ScoreInfo CreateTestScoreInfo(BeatmapInfo beatmap, bool excessMods = false) => new ScoreInfo
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{
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User = new APIUser
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{
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Id = 2,
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Username = "peppy",
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CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
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},
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BeatmapInfo = beatmap,
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Ruleset = beatmap.Ruleset,
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RulesetID = beatmap.Ruleset.ID ?? 0,
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Mods = excessMods
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? beatmap.Ruleset.CreateInstance().CreateAllMods().ToArray()
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: new Mod[] { new TestModHardRock(), new TestModDoubleTime() },
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TotalScore = 2845370,
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Accuracy = 0.95,
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MaxCombo = 999,
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Position = 1,
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Rank = ScoreRank.S,
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Date = DateTimeOffset.Now,
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Statistics = new Dictionary<HitResult, int>
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{
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[HitResult.Miss] = 1,
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[HitResult.Meh] = 50,
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[HitResult.Ok] = 100,
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[HitResult.Good] = 200,
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[HitResult.Great] = 300,
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[HitResult.Perfect] = 320,
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[HitResult.SmallTickHit] = 50,
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[HitResult.SmallTickMiss] = 25,
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[HitResult.LargeTickHit] = 100,
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[HitResult.LargeTickMiss] = 50,
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[HitResult.SmallBonus] = 10,
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[HitResult.SmallBonus] = 50
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},
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};
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private class TestModHardRock : ModHardRock
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{
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public override double ScoreMultiplier => 1;
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}
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private class TestModDoubleTime : ModDoubleTime
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{
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public override double ScoreMultiplier => 1;
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}
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}
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}
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