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Fix map would always be converted to itself when actually converting to a different game mode.
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@ -18,6 +18,8 @@ namespace osu.Game.Modes.Mania.UI
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this.columns = columns;
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}
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protected override PlayMode PlayMode => PlayMode.Mania;
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protected override Playfield<ManiaBaseHit> CreatePlayfield() => new ManiaPlayfield(columns);
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protected override DrawableHitObject<ManiaBaseHit> GetVisualRepresentation(ManiaBaseHit h)
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