Fix map would always be converted to itself when actually converting to a different game mode.

This commit is contained in:
smoogipooo
2017-03-12 02:26:10 +09:00
parent f484792546
commit b0ea282a06
7 changed files with 14 additions and 5 deletions

View File

@ -16,6 +16,8 @@ namespace osu.Game.Modes.Osu.UI
{
}
protected override PlayMode PlayMode => PlayMode.Osu;
protected override Playfield<OsuHitObject> CreatePlayfield() => new OsuPlayfield();
protected override DrawableHitObject<OsuHitObject> GetVisualRepresentation(OsuHitObject h)