Fix map would always be converted to itself when actually converting to a different game mode.

This commit is contained in:
smoogipooo
2017-03-12 02:26:10 +09:00
parent f484792546
commit b0ea282a06
7 changed files with 14 additions and 5 deletions

View File

@ -15,6 +15,8 @@ namespace osu.Game.Modes.Taiko.UI
{
}
protected override PlayMode PlayMode => PlayMode.Taiko;
protected override Playfield<TaikoBaseHit> CreatePlayfield() => new TaikoPlayfield();
protected override DrawableHitObject<TaikoBaseHit> GetVisualRepresentation(TaikoBaseHit h) => null;// new DrawableTaikoHit(h);