Merge branch 'master' into key-counter-fixes

This commit is contained in:
Dan Balasescu
2019-09-13 19:43:33 +09:00
committed by GitHub
40 changed files with 804 additions and 174 deletions

View File

@ -160,6 +160,15 @@ namespace osu.Game.Tests.Visual.Gameplay
exitAndConfirm();
}
[Test]
public void TestRestartAfterResume()
{
pauseAndConfirm();
resumeAndConfirm();
restart();
confirmExited();
}
private void pauseAndConfirm()
{
pause();
@ -198,6 +207,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("player exited", () => !Player.IsCurrentScreen());
}
private void restart() => AddStep("restart", () => Player.Restart());
private void pause() => AddStep("pause", () => Player.Pause());
private void resume() => AddStep("resume", () => Player.Resume());

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@ -0,0 +1,65 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Overlays.Rankings;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsDismissableFlag : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(DismissableFlag),
};
public TestSceneRankingsDismissableFlag()
{
DismissableFlag flag;
SpriteText text;
var countryA = new Country
{
FlagName = "BY",
FullName = "Belarus"
};
var countryB = new Country
{
FlagName = "US",
FullName = "United States"
};
AddRange(new Drawable[]
{
flag = new DismissableFlag
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(30, 20),
Country = countryA,
},
text = new SpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Invoked",
Font = OsuFont.GetFont(size: 30),
Alpha = 0,
}
});
flag.Action += () => text.FadeIn().Then().FadeOut(1000, Easing.OutQuint);
AddStep("Trigger click", () => flag.Click());
AddStep("Change to country 2", () => flag.Country = countryB);
AddStep("Change to country 1", () => flag.Country = countryA);
}
}
}

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@ -0,0 +1,70 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Overlays.Rankings;
using osu.Game.Rulesets;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsHeader : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(DismissableFlag),
typeof(HeaderTitle),
typeof(RankingsRulesetSelector),
typeof(RankingsScopeSelector),
typeof(RankingsHeader),
};
public TestSceneRankingsHeader()
{
var countryBindable = new Bindable<Country>();
var ruleset = new Bindable<RulesetInfo>();
var scope = new Bindable<RankingsScope>();
Add(new RankingsHeader
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scope = { BindTarget = scope },
Country = { BindTarget = countryBindable },
Ruleset = { BindTarget = ruleset },
Spotlights = new[]
{
new Spotlight
{
Id = 1,
Text = "Spotlight 1"
},
new Spotlight
{
Id = 2,
Text = "Spotlight 2"
},
new Spotlight
{
Id = 3,
Text = "Spotlight 3"
}
}
});
var country = new Country
{
FlagName = "BY",
FullName = "Belarus"
};
AddStep("Set country", () => countryBindable.Value = country);
AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance);
AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
AddAssert("Check country is Null", () => countryBindable.Value == null);
}
}
}

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@ -0,0 +1,60 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Overlays.Rankings;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsHeaderTitle : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(DismissableFlag),
typeof(HeaderTitle),
};
public TestSceneRankingsHeaderTitle()
{
var countryBindable = new Bindable<Country>();
var scope = new Bindable<RankingsScope>();
Add(new HeaderTitle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Country = { BindTarget = countryBindable },
Scope = { BindTarget = scope },
});
var countryA = new Country
{
FlagName = "BY",
FullName = "Belarus"
};
var countryB = new Country
{
FlagName = "US",
FullName = "United States"
};
AddStep("Set country", () => countryBindable.Value = countryA);
AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance);
AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
AddAssert("Check country is Null", () => countryBindable.Value == null);
AddStep("Set country 1", () => countryBindable.Value = countryA);
AddStep("Set country 2", () => countryBindable.Value = countryB);
AddStep("Set null country", () => countryBindable.Value = null);
AddStep("Set scope to Performance", () => scope.Value = RankingsScope.Performance);
AddStep("Set scope to Spotlights", () => scope.Value = RankingsScope.Spotlights);
AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
AddStep("Set scope to Country", () => scope.Value = RankingsScope.Country);
}
}
}

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@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Overlays.Rankings;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsScopeSelector : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RankingsScopeSelector),
};
private readonly Box background;
public TestSceneRankingsScopeSelector()
{
var scope = new Bindable<RankingsScope>();
AddRange(new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
new RankingsScopeSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = scope,
}
});
AddStep(@"Select country", () => scope.Value = RankingsScope.Country);
AddStep(@"Select performance", () => scope.Value = RankingsScope.Performance);
AddStep(@"Select score", () => scope.Value = RankingsScope.Score);
AddStep(@"Select spotlights", () => scope.Value = RankingsScope.Spotlights);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.GreySeafoam;
}
}
}

View File

@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Add(overlay = new DialogOverlay());
AddStep("dialog #1", () => overlay.Push(new PopupDialog
AddStep("dialog #1", () => overlay.Push(new TestPopupDialog
{
Icon = FontAwesome.Regular.TrashAlt,
HeaderText = @"Confirm deletion of",
@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.UserInterface
},
}));
AddStep("dialog #2", () => overlay.Push(new PopupDialog
AddStep("dialog #2", () => overlay.Push(new TestPopupDialog
{
Icon = FontAwesome.Solid.Cog,
HeaderText = @"What do you want to do with",
@ -71,5 +71,9 @@ namespace osu.Game.Tests.Visual.UserInterface
},
}));
}
private class TestPopupDialog : PopupDialog
{
}
}
}

View File

@ -13,13 +13,22 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public TestScenePopupDialog()
{
var popup = new PopupDialog
Add(new TestPopupDialog
{
RelativeSizeAxes = Axes.Both,
State = { Value = Framework.Graphics.Containers.Visibility.Visible },
Icon = FontAwesome.Solid.AssistiveListeningSystems,
HeaderText = @"This is a test popup",
BodyText = "I can say lots of stuff and even wrap my words!",
});
}
private class TestPopupDialog : PopupDialog
{
public TestPopupDialog()
{
Icon = FontAwesome.Solid.AssistiveListeningSystems;
HeaderText = @"This is a test popup";
BodyText = "I can say lots of stuff and even wrap my words!";
Buttons = new PopupDialogButton[]
{
new PopupDialogCancelButton
@ -30,10 +39,8 @@ namespace osu.Game.Tests.Visual.UserInterface
{
Text = @"You're a fake!",
},
}
};
Add(popup);
};
}
}
}
}