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Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts: # osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
This commit is contained in:
@ -45,9 +45,42 @@
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<Reference Include="System.Core" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Beatmaps\Beatmap.cs" />
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<Compile Include="Beatmaps\BeatmapSet.cs" />
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<Compile Include="Beatmaps\Metadata.cs" />
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<Compile Include="Beatmaps\Objects\HitObject.cs" />
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<Compile Include="Beatmaps\Objects\Catch\CatchBaseHit.cs" />
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<Compile Include="Beatmaps\Objects\Catch\Droplet.cs" />
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<Compile Include="Beatmaps\Objects\Catch\Fruit.cs" />
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<Compile Include="Beatmaps\Objects\Mania\HoldNote.cs" />
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<Compile Include="Beatmaps\Objects\Mania\ManiaBaseHit.cs" />
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<Compile Include="Beatmaps\Objects\Mania\Note.cs" />
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<Compile Include="Beatmaps\Objects\Osu\Circle.cs" />
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<Compile Include="Beatmaps\Objects\Osu\OsuBaseHit.cs" />
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<Compile Include="Beatmaps\Objects\Osu\Slider.cs" />
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<Compile Include="Beatmaps\Objects\Osu\Spinner.cs" />
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<Compile Include="Beatmaps\Objects\Taiko\TaikoBaseHit.cs" />
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<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
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<Compile Include="Beatmaps\Samples\SampleBank.cs" />
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<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
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<Compile Include="Beatmaps\Samples\SampleSet.cs" />
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<Compile Include="Beatmaps\Samples\SampleType.cs" />
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<Compile Include="Beatmaps\Timing\ControlPoint.cs" />
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<Compile Include="Beatmaps\Timing\SampleChange.cs" />
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<Compile Include="Beatmaps\Timing\TimingChange.cs" />
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<Compile Include="Configuration\OsuConfigManager.cs" />
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<Compile Include="GameModes\Menu\ButtonSystem.cs" />
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<Compile Include="GameModes\Menu\MainMenu.cs" />
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<Compile Include="GameModes\Play\Catch\CatchHitRenderer.cs" />
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<Compile Include="GameModes\Play\Catch\CatchPlayfield.cs" />
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<Compile Include="GameModes\Play\HitRenderer.cs" />
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<Compile Include="GameModes\Play\Mania\ManiaHitRenderer.cs" />
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<Compile Include="GameModes\Play\Mania\ManiaPlayfield.cs" />
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<Compile Include="GameModes\Play\Osu\OsuHitRenderer.cs" />
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<Compile Include="GameModes\Play\Osu\OsuPlayfield.cs" />
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<Compile Include="GameModes\Play\Playfield.cs" />
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<Compile Include="GameModes\Play\Taiko\TaikoHitRenderer.cs" />
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<Compile Include="GameModes\Play\Taiko\TaikoPlayfield.cs" />
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<Compile Include="Graphics\Containers\OsuComponent.cs" />
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<Compile Include="Graphics\Containers\OsuGameMode.cs" />
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<Compile Include="Graphics\Containers\OsuLargeComponent.cs" />
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@ -72,6 +105,7 @@
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<Compile Include="OsuGame.cs" />
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<Compile Include="OsuGameBase.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Users\User.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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