diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index cb7c083d87..0fcf84ec8e 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -16,6 +16,7 @@ using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Graphics.UserInterface; +using osu.Game.Input.Bindings; using osu.Game.Rulesets.Edit; using osuTK; using osuTK.Input; @@ -26,7 +27,7 @@ namespace osu.Game.Screens.Edit.Compose.Components /// A container which provides a "blueprint" display of items. /// Includes selection and manipulation support via a . /// - public abstract partial class BlueprintContainer : CompositeDrawable, IKeyBindingHandler + public abstract partial class BlueprintContainer : CompositeDrawable, IKeyBindingHandler, IKeyBindingHandler where T : class { protected DragBox DragBox { get; private set; } @@ -279,6 +280,30 @@ namespace osu.Game.Screens.Edit.Compose.Components { } + public bool OnPressed(KeyBindingPressEvent e) + { + if (e.Repeat) + return false; + + switch (e.Action) + { + case GlobalAction.Back: + if (SelectedItems.Count > 0) + { + DeselectAll(); + return true; + } + + break; + } + + return false; + } + + public void OnReleased(KeyBindingReleaseEvent e) + { + } + #region Blueprint Addition/Removal protected virtual void AddBlueprintFor(T item)