Reflect can-be-strong split in DHO structure

This commit is contained in:
Bartłomiej Dach
2020-12-13 12:51:10 +01:00
parent f74567e8eb
commit b1635ecd16
6 changed files with 116 additions and 86 deletions

View File

@ -19,7 +19,7 @@ using osuTK;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableDrumRoll : DrawableTaikoHitObject<DrumRoll>
public class DrawableDrumRoll : DrawableTaikoStrongHitObject<DrumRoll>
{
/// <summary>
/// Number of rolling hits required to reach the dark/final colour.