Reflect can-be-strong split in DHO structure

This commit is contained in:
Bartłomiej Dach
2020-12-13 12:51:10 +01:00
parent f74567e8eb
commit b1635ecd16
6 changed files with 116 additions and 86 deletions

View File

@ -9,7 +9,7 @@ using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableDrumRollTick : DrawableTaikoHitObject<DrumRollTick>
public class DrawableDrumRollTick : DrawableTaikoStrongHitObject<DrumRollTick>
{
/// <summary>
/// The hit type corresponding to the <see cref="TaikoAction"/> that the user pressed to hit this <see cref="DrawableDrumRollTick"/>.