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Move EditorMenuBar into the Edit namespace, and fix a minor styling issue.
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@ -105,9 +105,10 @@ namespace osu.Game.Graphics.UserInterface
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return base.OnClick(state);
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}
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protected override Drawable CreateContent() => text = new TextContainer();
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protected sealed override Drawable CreateContent() => text = CreateTextContainer();
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protected virtual TextContainer CreateTextContainer() => new TextContainer();
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private class TextContainer : Container, IHasText
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protected class TextContainer : Container, IHasText
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{
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public string Text
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{
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