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Apply comments by smoogi
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@ -140,7 +140,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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if (timeOffset < 0)
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return;
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ApplyResult(r => r.Type = r.Judgement.MinResult);
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ApplyResult(r => r.Type = r.Judgement.MaxResult);
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}
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protected override void UpdateHitStateTransforms(ArmedState state)
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@ -16,7 +16,6 @@ using osuTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Taiko.Skinning.Default;
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using osu.Game.Skinning;
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@ -224,7 +223,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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tick.TriggerResult(false);
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}
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ApplyResult(r => r.Type = numHits > HitObject.RequiredHits / 2 ? HitResult.SmallBonus : r.Judgement.MinResult);
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ApplyResult(r => r.Type = numHits == HitObject.RequiredHits ? r.Judgement.MaxResult : r.Judgement.MinResult);
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}
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}
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