diff --git a/osu.Desktop.VisualTests/Tests/TestCaseContextMenu.cs b/osu.Desktop.VisualTests/Tests/TestCaseContextMenu.cs index acbeb20e50..808e9b5d19 100644 --- a/osu.Desktop.VisualTests/Tests/TestCaseContextMenu.cs +++ b/osu.Desktop.VisualTests/Tests/TestCaseContextMenu.cs @@ -7,7 +7,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Transforms; using osu.Framework.Graphics.UserInterface; using osu.Framework.Testing; diff --git a/osu.Desktop.VisualTests/Tests/TestCaseMenuButtonSystem.cs b/osu.Desktop.VisualTests/Tests/TestCaseMenuButtonSystem.cs index 0ffd6de482..0caa518a0b 100644 --- a/osu.Desktop.VisualTests/Tests/TestCaseMenuButtonSystem.cs +++ b/osu.Desktop.VisualTests/Tests/TestCaseMenuButtonSystem.cs @@ -3,7 +3,6 @@ using osu.Framework.Testing; using osu.Framework.Graphics.Colour; -using osu.Framework.Graphics.Sprites; using osu.Game.Screens.Menu; using OpenTK.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Desktop.VisualTests/Tests/TestCasePlayer.cs b/osu.Desktop.VisualTests/Tests/TestCasePlayer.cs index 37f3892100..d922f3bb4b 100644 --- a/osu.Desktop.VisualTests/Tests/TestCasePlayer.cs +++ b/osu.Desktop.VisualTests/Tests/TestCasePlayer.cs @@ -7,7 +7,6 @@ using osu.Framework.Allocation; using osu.Framework.Testing; using osu.Game.Beatmaps; using OpenTK; -using osu.Framework.Graphics.Sprites; using osu.Game.Database; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; diff --git a/osu.Game/Graphics/Backgrounds/Triangles.cs b/osu.Game/Graphics/Backgrounds/Triangles.cs index b747214d06..08745ce6ba 100644 --- a/osu.Game/Graphics/Backgrounds/Triangles.cs +++ b/osu.Game/Graphics/Backgrounds/Triangles.cs @@ -55,7 +55,7 @@ namespace osu.Game.Graphics.Backgrounds /// /// Whether we should drop-off alpha values of triangles more quickly to improve /// the visual appearance of fading. This defaults to on as it is generally more - /// aesthetically pleasing, but should be turned off in s. + /// aesthetically pleasing, but should be turned off in buffered containers. /// public bool HideAlphaDiscrepancies = true;