diff --git a/osu.Android.props b/osu.Android.props
index 8510632d45..85d154f2e2 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -52,6 +52,6 @@
-
+
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
index 8228161008..ff995e38ce 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public BindableNumber CircleSize { get; } = new BindableFloat
{
Precision = 0.1f,
- MinValue = 1,
+ MinValue = 0,
MaxValue = 10,
Default = 5,
Value = 5,
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public BindableNumber ApproachRate { get; } = new BindableFloat
{
Precision = 0.1f,
- MinValue = 1,
+ MinValue = 0,
MaxValue = 10,
Default = 5,
Value = 5,
diff --git a/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs b/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs
index 1e77d50115..42948c3731 100644
--- a/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs
+++ b/osu.Game.Tests/Online/TestDummyAPIRequestHandling.cs
@@ -8,7 +8,6 @@ using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Tests.Visual;
-using osu.Game.Users;
namespace osu.Game.Tests.Online
{
@@ -55,7 +54,7 @@ namespace osu.Game.Tests.Online
AddStep("fire request", () =>
{
gotResponse = false;
- request = new LeaveChannelRequest(new Channel(), new User());
+ request = new LeaveChannelRequest(new Channel());
request.Success += () => gotResponse = true;
API.Queue(request);
});
@@ -74,7 +73,7 @@ namespace osu.Game.Tests.Online
AddStep("fire request", () =>
{
gotResponse = false;
- request = new LeaveChannelRequest(new Channel(), new User());
+ request = new LeaveChannelRequest(new Channel());
request.Success += () => gotResponse = true;
API.Perform(request);
});
@@ -93,7 +92,7 @@ namespace osu.Game.Tests.Online
AddStep("fire request", () =>
{
gotResponse = false;
- request = new LeaveChannelRequest(new Channel(), new User());
+ request = new LeaveChannelRequest(new Channel());
request.Success += () => gotResponse = true;
API.PerformAsync(request);
});
diff --git a/osu.Game/Beatmaps/BeatmapManager_BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapManager_BeatmapOnlineLookupQueue.cs
index 3106d1143e..16207c7d2a 100644
--- a/osu.Game/Beatmaps/BeatmapManager_BeatmapOnlineLookupQueue.cs
+++ b/osu.Game/Beatmaps/BeatmapManager_BeatmapOnlineLookupQueue.cs
@@ -48,16 +48,13 @@ namespace osu.Game.Beatmaps
public Task UpdateAsync(BeatmapSetInfo beatmapSet, CancellationToken cancellationToken)
{
- if (api?.State != APIState.Online)
- return Task.CompletedTask;
-
LogForModel(beatmapSet, "Performing online lookups...");
return Task.WhenAll(beatmapSet.Beatmaps.Select(b => UpdateAsync(beatmapSet, b, cancellationToken)).ToArray());
}
// todo: expose this when we need to do individual difficulty lookups.
protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken)
- => Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler, updateScheduler);
+ => Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler | TaskCreationOptions.RunContinuationsAsynchronously, updateScheduler);
private void lookup(BeatmapSetInfo set, BeatmapInfo beatmap)
{
diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index 9d31bc9bba..268328272c 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -91,6 +91,7 @@ namespace osu.Game.Configuration
Set(OsuSetting.FadePlayfieldWhenHealthLow, true);
Set(OsuSetting.KeyOverlay, false);
Set(OsuSetting.PositionalHitSounds, true);
+ Set(OsuSetting.AlwaysPlayFirstComboBreak, true);
Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
Set(OsuSetting.FloatingComments, false);
@@ -180,6 +181,7 @@ namespace osu.Game.Configuration
ShowStoryboard,
KeyOverlay,
PositionalHitSounds,
+ AlwaysPlayFirstComboBreak,
ScoreMeter,
FloatingComments,
ShowInterface,
diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs
index 8a5acbadbc..6ae420b162 100644
--- a/osu.Game/Input/Bindings/GlobalActionContainer.cs
+++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs
@@ -57,6 +57,7 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Tilde }, GlobalAction.QuickExit),
new KeyBinding(new[] { InputKey.Control, InputKey.Plus }, GlobalAction.IncreaseScrollSpeed),
new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed),
+ new KeyBinding(InputKey.MouseMiddle, GlobalAction.PauseGameplay),
};
public IEnumerable AudioControlKeyBindings => new[]
@@ -160,6 +161,9 @@ namespace osu.Game.Input.Bindings
Home,
[Description("Toggle notifications")]
- ToggleNotifications
+ ToggleNotifications,
+
+ [Description("Pause")]
+ PauseGameplay,
}
}
diff --git a/osu.Game/Online/API/APIRequest.cs b/osu.Game/Online/API/APIRequest.cs
index 0f8acbb7af..2115326cc2 100644
--- a/osu.Game/Online/API/APIRequest.cs
+++ b/osu.Game/Online/API/APIRequest.cs
@@ -5,6 +5,7 @@ using System;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Framework.Logging;
+using osu.Game.Users;
namespace osu.Game.Online.API
{
@@ -61,6 +62,11 @@ namespace osu.Game.Online.API
protected APIAccess API;
protected WebRequest WebRequest;
+ ///
+ /// The currently logged in user. Note that this will only be populated during .
+ ///
+ protected User User { get; private set; }
+
///
/// Invoked on successful completion of an API request.
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
@@ -86,6 +92,7 @@ namespace osu.Game.Online.API
}
API = apiAccess;
+ User = apiAccess.LocalUser.Value;
if (checkAndScheduleFailure())
return;
diff --git a/osu.Game/Online/API/Requests/JoinChannelRequest.cs b/osu.Game/Online/API/Requests/JoinChannelRequest.cs
index f6ed5f22c9..33eab7e355 100644
--- a/osu.Game/Online/API/Requests/JoinChannelRequest.cs
+++ b/osu.Game/Online/API/Requests/JoinChannelRequest.cs
@@ -4,19 +4,16 @@
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
-using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class JoinChannelRequest : APIRequest
{
private readonly Channel channel;
- private readonly User user;
- public JoinChannelRequest(Channel channel, User user)
+ public JoinChannelRequest(Channel channel)
{
this.channel = channel;
- this.user = user;
}
protected override WebRequest CreateWebRequest()
@@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
return req;
}
- protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
+ protected override string Target => $@"chat/channels/{channel.Id}/users/{User.Id}";
}
}
diff --git a/osu.Game/Online/API/Requests/JoinRoomRequest.cs b/osu.Game/Online/API/Requests/JoinRoomRequest.cs
index 36b275236c..b0808afa45 100644
--- a/osu.Game/Online/API/Requests/JoinRoomRequest.cs
+++ b/osu.Game/Online/API/Requests/JoinRoomRequest.cs
@@ -4,19 +4,16 @@
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Multiplayer;
-using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class JoinRoomRequest : APIRequest
{
private readonly Room room;
- private readonly User user;
- public JoinRoomRequest(Room room, User user)
+ public JoinRoomRequest(Room room)
{
this.room = room;
- this.user = user;
}
protected override WebRequest CreateWebRequest()
@@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
return req;
}
- protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
+ protected override string Target => $"rooms/{room.RoomID.Value}/users/{User.Id}";
}
}
diff --git a/osu.Game/Online/API/Requests/LeaveChannelRequest.cs b/osu.Game/Online/API/Requests/LeaveChannelRequest.cs
index f2ae3926bd..7dfc9a0aed 100644
--- a/osu.Game/Online/API/Requests/LeaveChannelRequest.cs
+++ b/osu.Game/Online/API/Requests/LeaveChannelRequest.cs
@@ -4,19 +4,16 @@
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
-using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class LeaveChannelRequest : APIRequest
{
private readonly Channel channel;
- private readonly User user;
- public LeaveChannelRequest(Channel channel, User user)
+ public LeaveChannelRequest(Channel channel)
{
this.channel = channel;
- this.user = user;
}
protected override WebRequest CreateWebRequest()
@@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
return req;
}
- protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
+ protected override string Target => $@"chat/channels/{channel.Id}/users/{User.Id}";
}
}
diff --git a/osu.Game/Online/API/Requests/PartRoomRequest.cs b/osu.Game/Online/API/Requests/PartRoomRequest.cs
index e1550cb2e0..c988cd5c9e 100644
--- a/osu.Game/Online/API/Requests/PartRoomRequest.cs
+++ b/osu.Game/Online/API/Requests/PartRoomRequest.cs
@@ -4,19 +4,16 @@
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Multiplayer;
-using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class PartRoomRequest : APIRequest
{
private readonly Room room;
- private readonly User user;
- public PartRoomRequest(Room room, User user)
+ public PartRoomRequest(Room room)
{
this.room = room;
- this.user = user;
}
protected override WebRequest CreateWebRequest()
@@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
return req;
}
- protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
+ protected override string Target => $"rooms/{room.RoomID.Value}/users/{User.Id}";
}
}
diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs
index 3b336fef4f..f7ed57f207 100644
--- a/osu.Game/Online/Chat/ChannelManager.cs
+++ b/osu.Game/Online/Chat/ChannelManager.cs
@@ -381,7 +381,7 @@ namespace osu.Game.Online.Chat
break;
default:
- var req = new JoinChannelRequest(channel, api.LocalUser.Value);
+ var req = new JoinChannelRequest(channel);
req.Success += () => joinChannel(channel, fetchInitialMessages);
req.Failure += ex => LeaveChannel(channel);
api.Queue(req);
@@ -410,7 +410,7 @@ namespace osu.Game.Online.Chat
if (channel.Joined.Value)
{
- api.Queue(new LeaveChannelRequest(channel, api.LocalUser.Value));
+ api.Queue(new LeaveChannelRequest(channel));
channel.Joined.Value = false;
}
}
diff --git a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs
index c3a8efdd66..165644edbe 100644
--- a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs
+++ b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs
@@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mods
public BindableNumber DrainRate { get; } = new BindableFloat
{
Precision = 0.1f,
- MinValue = 1,
+ MinValue = 0,
MaxValue = 10,
Default = 5,
Value = 5,
@@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mods
public BindableNumber OverallDifficulty { get; } = new BindableFloat
{
Precision = 0.1f,
- MinValue = 1,
+ MinValue = 0,
MaxValue = 10,
Default = 5,
Value = 5,
diff --git a/osu.Game/Screens/Multi/RoomManager.cs b/osu.Game/Screens/Multi/RoomManager.cs
index ac1f74b6a6..491be2e946 100644
--- a/osu.Game/Screens/Multi/RoomManager.cs
+++ b/osu.Game/Screens/Multi/RoomManager.cs
@@ -114,7 +114,7 @@ namespace osu.Game.Screens.Multi
public void JoinRoom(Room room, Action onSuccess = null, Action onError = null)
{
currentJoinRoomRequest?.Cancel();
- currentJoinRoomRequest = new JoinRoomRequest(room, api.LocalUser.Value);
+ currentJoinRoomRequest = new JoinRoomRequest(room);
currentJoinRoomRequest.Success += () =>
{
@@ -139,7 +139,7 @@ namespace osu.Game.Screens.Multi
if (joinedRoom == null)
return;
- api.Queue(new PartRoomRequest(joinedRoom, api.LocalUser.Value));
+ api.Queue(new PartRoomRequest(joinedRoom));
joinedRoom = null;
}
diff --git a/osu.Game/Screens/Play/ComboEffects.cs b/osu.Game/Screens/Play/ComboEffects.cs
index 1c4ac921f0..5bcda50399 100644
--- a/osu.Game/Screens/Play/ComboEffects.cs
+++ b/osu.Game/Screens/Play/ComboEffects.cs
@@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
+using osu.Game.Configuration;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
@@ -16,27 +17,34 @@ namespace osu.Game.Screens.Play
private SkinnableSound comboBreakSample;
+ private Bindable alwaysPlay;
+ private bool firstTime = true;
+
public ComboEffects(ScoreProcessor processor)
{
this.processor = processor;
}
[BackgroundDependencyLoader]
- private void load()
+ private void load(OsuConfigManager config)
{
InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("combobreak"));
+ alwaysPlay = config.GetBindable(OsuSetting.AlwaysPlayFirstComboBreak);
}
protected override void LoadComplete()
{
base.LoadComplete();
- processor.Combo.BindValueChanged(onComboChange, true);
+ processor.Combo.BindValueChanged(onComboChange);
}
private void onComboChange(ValueChangedEvent combo)
{
- if (combo.NewValue == 0 && combo.OldValue > 20)
+ if (combo.NewValue == 0 && (combo.OldValue > 20 || (alwaysPlay.Value && firstTime)))
+ {
comboBreakSample?.Play();
+ firstTime = false;
+ }
}
}
}
diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
index 684834123b..387c0e587b 100644
--- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
+++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
@@ -251,6 +251,7 @@ namespace osu.Game.Screens.Play.HUD
switch (action)
{
case GlobalAction.Back:
+ case GlobalAction.PauseGameplay: // in the future this behaviour will differ for replays etc.
if (!pendingAnimation)
BeginConfirm();
return true;
@@ -264,6 +265,7 @@ namespace osu.Game.Screens.Play.HUD
switch (action)
{
case GlobalAction.Back:
+ case GlobalAction.PauseGameplay:
AbortConfirm();
break;
}
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 05d6f27d40..b8e73262c4 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -24,7 +24,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index af779b32fd..1faf60b1d9 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -70,7 +70,7 @@
-
+
@@ -80,7 +80,7 @@
-
+