Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).

Also removing a lot of mania code relating to gravity mod for now.
This commit is contained in:
smoogipooo
2017-08-04 23:07:08 +09:00
parent 54503eef71
commit b1d25ed388
12 changed files with 263 additions and 277 deletions

View File

@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Timing
/// </summary>
public abstract class ScrollingContainer : Container<DrawableHitObject>
{
private readonly BindableDouble visibleTimeRange = new BindableDouble();
private readonly BindableDouble visibleTimeRange = new BindableDouble { Default = 1000 };
/// <summary>
/// Gets or sets the range of time that is visible by the length of this container.
/// </summary>