mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
Also removing a lot of mania code relating to gravity mod for now.
This commit is contained in:
@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Timing
|
||||
/// </summary>
|
||||
public class SpeedAdjustmentContainer : Container<DrawableHitObject>
|
||||
{
|
||||
private readonly Bindable<double> visibleTimeRange = new Bindable<double>();
|
||||
private readonly Bindable<double> visibleTimeRange = new Bindable<double> { Default = 1000 };
|
||||
/// <summary>
|
||||
/// Gets or sets the range of time that is visible by the length of this container.
|
||||
/// </summary>
|
||||
|
Reference in New Issue
Block a user