From b210147c2e4424f5c935ae28558c10b80a9aa61c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Oct 2020 16:55:47 +0900 Subject: [PATCH] Update combo counter to read from default score display's position correctly --- osu.Game/Screens/Play/HUD/DefaultComboCounter.cs | 4 ++-- osu.Game/Screens/Play/HUD/LegacyComboCounter.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Play/HUD/DefaultComboCounter.cs b/osu.Game/Screens/Play/HUD/DefaultComboCounter.cs index 1e23319c28..5ffaf0d388 100644 --- a/osu.Game/Screens/Play/HUD/DefaultComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/DefaultComboCounter.cs @@ -37,10 +37,10 @@ namespace osu.Game.Screens.Play.HUD { base.Update(); - if (hud != null) + if (hud?.ScoreCounter.Drawable is DefaultScoreCounter score) { // for now align with the score counter. eventually this will be user customisable. - Position += ToLocalSpace(hud.ScoreCounter.ScreenSpaceDrawQuad.TopRight) + offset; + Position += ToLocalSpace(score.ScreenSpaceDrawQuad.TopRight) + offset; } } diff --git a/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs b/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs index 55ce68fcc8..66f4c5edb8 100644 --- a/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs @@ -53,7 +53,7 @@ namespace osu.Game.Screens.Play.HUD Anchor = Anchor.BottomLeft; Origin = Anchor.BottomLeft; - Margin = new MarginPadding { Bottom = 10, Left = 10 }; + Margin = new MarginPadding(10); Scale = new Vector2(1.2f); }