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Merge branch 'beatmap-refactor/get-and-present' into beatmap-refactor/beatmap-overlays
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@ -249,6 +249,7 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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downloadTracker = new BeatmapDownloadTracker(setInfo.NewValue);
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downloadTracker.State.BindValueChanged(_ => updateDownloadButtons());
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AddInternal(downloadTracker);
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fadeContent.FadeIn(500, Easing.OutQuint);
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