mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
Add support for replay mods
This commit is contained in:
@ -14,6 +14,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
|
||||
namespace osu.Game.Rulesets
|
||||
{
|
||||
@ -33,6 +34,8 @@ namespace osu.Game.Rulesets
|
||||
|
||||
public abstract IEnumerable<Mod> GetModsFor(ModType type);
|
||||
|
||||
public abstract IEnumerable<Mod> GetLegacyModsFor(LegacyMods mods);
|
||||
|
||||
public Mod GetAutoplayMod() => GetAllMods().First(mod => mod is ModAutoplay);
|
||||
|
||||
protected Ruleset(RulesetInfo rulesetInfo = null)
|
||||
|
Reference in New Issue
Block a user